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felker_s's avatar
7 years ago

Han Solo's 'Sharpshooter's Calm' card

I just realised that it's been a really long time since I've changed any of my hero cards - in fact, I haven't even looked through them since everyone got health cards, and... Well, that wasn't yesterday, lol.

Anyhow, I noticed that Han Solo's Sharpshooter's Calm card has the following description:

  • SHARPSHOOTER shots reduce less active time.

Now, at first, you just look at the card like:

But then you kinda understand it, especially with the "Less reduction per shot" part with the percentages. Still, this is a really confusing description, and has to be read with a really particular emphasis for it to finally make sense. I get what you're trying to say, but... Well.

3 Replies

  • Some of the card really have a weird description that can be hard to understand.

    As a non-native speaker, the descriptions are often formulated too complex. This example you brought up could also be described by:

    • SHARPSHOOTER has a longer active time

    Which is basically the same (as the reduction in 'active time reduced by shooting' will result in the ability having a longer active time).

  • felker_s's avatar
    felker_s
    7 years ago

    @DYSPROssium 

    They have much better wording for Leia's Relentless Firing card that basically has the same effect:

    • The E-11 rapid fire blaster can be fired for a longer period as the time reduction per blaster shot is decreased.

    ... But then they use an "Increased Firing Time" percentage at the stats of the card (25% - 35% - 45% - 55%). Which is... Well, fine. But it is still a bit misleading, since - if I understand correctly - this will only affect the actual active firing time, the overall default duration of the ability (without taking a shot) is still the same. So.. Can you really give a percentage about your firing time when the ability's effect will still continue to diminish while not firing?

    In this case, Han's card wins: "Less reduction per shot". With Leia's card description and Han's stat description, both are much easier to understand.

  • I've also been looking more broadly through the cards, and I think the whole thing would benefit from an overhaul, in an effort to make the descriptions and effects more understandable.

    E.g. Furious Attacker (Scimitar card) - "For a short period after activating DARK APPRENTICE, the primary weapons cannot overheat." Then the stats say "ACTIVE TIME 0.50 - 1 - 2 - 4". Nowhere does it state that these numbers in fact indicate seconds.

    It also doesn't help that we don't have an actual Stats page for our characters. A card reduces recharge time - great, but what's the base cooldown time? Or a card grants bonus damage - again, great, but what does that actually mean, what was the base damage? Stamina drain is lowered by a card... But how much stamina do we have? How much does a strike/defense deplete from that pool?

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