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Anonymous's avatar
Anonymous
8 years ago

Jet Trooper health nerf in latest patch ?

Unless I'm mistaken the Jet Trooper's starting health is only 200 now and with the ELITE card equipped it jumps to 240.

I could have sworn it was 300+ before with the Star Card equipped ?  Why the health nerf for the Jet Trooper?

The Droid version aerial B2-RP has 360 health when equipped with the same epic star card. 


360 vs. 240? for opposing teams aerials , is this a bug?

If not why such a drastic health decrease for the Jet Trooper?

7 Replies

  • Anonymous's avatar
    Anonymous
    8 years ago

    anyone?



    no ?
    yes?


    maybe?

    perhaps?


    (crickets)

  • Anonymous's avatar
    Anonymous
    8 years ago

    You know what we know...

    I constantly wonder if things are being adjusted since they don't give us any patch notes or notices when they do change things.

    A while back I bought a flame trooper just because and was like "Wow! he has a ton of hp, he hasn't always been like this has he?"

    Still not sure about that either...

  • Anonymous's avatar
    Anonymous
    8 years ago

    Yeah definite stealth patch .


    I watched old gameplay footage Jet Trooper used to start with 250 health with no Star Card equipped.
    Now you can't even get to 250 with an EPIC star card equipped.   240 is max

     A heavy , Assault and Officer can all buff themselves to have higher health than a paid for class.

    THANKS DICE!

    good times , nerf my fav character to play

  • Anonymous's avatar
    Anonymous
    8 years ago

    Again, silly.

    In my opinion, the Aerials were already under powered in every format besides strike and blast considering their cost.

    You get so much more value out of vehicles and heroes for the BP...

    And for the light side a good wookie warrior is way better than an aerial. The only time I ever play aerial is if I'm dark side playing one of those two formats...

    With normal troopers getting stronger thanks to better primaries and attachments it is hard to say that aerials have a clear edge over a normal trooper now.

  • stahn456's avatar
    stahn456
    8 years ago
    Aerials were stupid op in beta. Their damage was almost on par to a wookie now, with a pistol that fired faster, plus more health than they have? They were a Bobalite for way fewer points. 3 of those and it was instant win. So they got needed, just like the wookie will be soon if they do their jobs properly. They aren't supposed to be heroes, they're supposed to use areas most can't reach for hit and runs. Ambush and move. Kill 1-2 and go. They're still useful, you just have to play them right.
  • Anonymous's avatar
    Anonymous
    8 years ago

    @stahn456 wrote:
    Aerials were stupid op in beta. Their damage was almost on par to a wookie now, with a pistol that fired faster, plus more health than they have? They were a Bobalite for way fewer points. 3 of those and it was instant win. So they got needed, just like the wookie will be soon if they do their jobs properly. They aren't supposed to be heroes, they're supposed to use areas most can't reach for hit and runs. Ambush and move. Kill 1-2 and go. They're still useful, you just have to play them right.

    I'd say they are useful in blast and strike.

    Outside of that... no good player that knows what he's doing is going to waste points on an aerial in their current form.

    Also, with your own logic the wookie warrior is fine too. In the beta the wookie warrior was terrible so they buffed them.

    It's possible to swing the pendulum to far from one side to the other. They buffed wookie warrior too hard. They nerfed aerials too hard.

  • Anonymous's avatar
    Anonymous
    8 years ago

    aerials had 250 in beta , now they have 200

    the beta map was perfect for aerials , it's why they were unusually strong , but certainly weren't op IMO


    I still use aerials just because they're fun , but the drastic health nerf is way too much.

    Officers , Assault and Heavy now have more health than aerials with their buffs.


    Why not trying to counter things instead of whining on the forums to nerf them?

    Why don't developers argue back to players to suggest to counter things instead of nerfing them?

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