Jetpack Cargo seriously needs a time limit...
So the weekend challenges include completing 5 rounds (although they mean 5 games) of Jetpack Cargo...
The problems with this are...
1. I've just completed 2 rounds which has taken just over an hour.
2. During this hour my Aerial units have gathered no XP whatsoever
3. The mechanics of the game mode make it incredibly tedious. For example...
a) Fixed time on the jetpacks makes them too difficult to fly with any proper control (Use outside on Bespin at your own risk)
b) Rocket launcher splash damage is pitiful. I know we're not after 100% realism but hitting someone in the leg with a rocket should be enough.
I'm used to completing timed challenges for credits which I could turn into crafting parts. But as this is all so Leia can have new clothes and hairdoo, and my Aerial units are gaining no progression, I think I'll be skipping another potential 90 mins of Jetpack Cargo.
If I want wardrobe progression I'll watch my daughter play The Sims.