Locked-on torpedos are fired at a completely different target
Product: Star Wars Battlefront II
Platform:Sony Playstation 4
What is your issue related to? General
Summarize your bug Starfighter torpedos and heavy ion torpedos do not always fire at the intended target, even if they are successfully locked on to the intended target.
What is your gamertag/PSN ID/EA Account name? Alliecat7803
How often does the bug occur? Occasionally (10% - 49%)
Can you tell us the date (MM/DD/YYYY) that you saw the bug? multiple times
What time did you see the bug? (HH:MM AM/PM)
In what game mode did the bug occur? Starfighter Assault
What is your time zone? PST - GMT - 8:00
Steps: How can we find the bug ourselves? I've seen this in a number of scenarios. Here are some specific examples: Playing as heavy on Naboo, from the palace steps, and I lock the ion torpedo on the MTT when its shields are down, and the torpedo fires at an AAT or ion turret instead, in a completely different trajectory (meaning it wasn't even close to the line of fire, so I didn't lock onto those other things by accident). Playing as a fighter in Unknown Regions, I lock the fighter's proton torpedo on one of the escaping transports, but the torpedo goes off at an angle instead and shoots an AI fighter (again, the AI fighter did not cross through my sights while locking, so it should not have been an accidental target).
What happens when the bug occurs? I lock onto an intended target with various torpedos, and they occasionally select a completely different target than I one I locked on to. I have been wondering if this is a problem with "aim assist", as I have this feature set to "OFF" in my options menu, but aim assist seems to not be turned off (this bug is reported elsewhere).
What do you expect to see? I expect to able able to choose a target for my torpedo, lock on, and it fires at the locked-on target.
Please select your region North America
AMD or Nvidia Model Number
I would also like to see the aim assist bug fixed (when aim assist is turned off in menus, it should actually be turned off). I would like to have complete control of my starfighter's movement, without any automatic targeting.