Forum Discussion

CoffeeTonic's avatar
5 years ago

New reinforcement class ideas/concepts

There have been many posts here regarding possible hero concepts, but I haven’t seen any discussing reinforcements (there probably were, I just missed them). I’m just curious what would you liked to see in the game as playable reinforcements. New classes, enforcers, infiltrators, anything, even vehicles. There would be so many great options, and there are many reinforcements I already prefer much more than any hero. Feel free to share your ideas or concepts here.

11 Replies

  • Commander_Ney0's avatar
    Commander_Ney0
    5 years ago

    @HCarbonic 

    Ummmm. . .

    Anyways, here is a more detailed look at the Aqua Droid: 

    Summary: These guys are pretty slow, but they have a very powerful blaster and are very tanky. They have 250 health, the highest of the three new soldiers, but they are the slowest of the three as well. 

    Blaster: A slightly improved version of the B2’s wrist blasters, with increased rate of fire, and a higher amount of shots before it overheats. 

    Abilities: 

    Power Blast: Basically the ARC trooper’s power blast. No homing abilities, though. 

    Heat Scanner: The Commando Droid’s middle ability, but about three seconds longer. It reveals all enemies on the map. 

    Sentry mode: The droid loses all mobility, but gets an increase in blaster strength, cooling, and rate of fire. They also get a small amount of damage reduction of about 10%. 

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