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Me too. Battlefront 2 average frames using this driver set:
18-11-2017, 11:18:15 starwarsbattlefrontii.exe benchmark completed, 16931 frames rendered in 256.437 s
Average framerate : 66.0 FPS
Minimum framerate : 56.5 FPS
Maximum framerate : 89.4 FPS
This was Single GPU
18-11-2017, 20:09:45 starwarsbattlefrontii.exe benchmark completed, 13569 frames rendered in 231.454 s
Average framerate : 58.6 FPS
Minimum framerate : 50.3 FPS
Maximum framerate : 64.6 FPS
This was Dual GPU
Tests done using the benchmark feature on MSI afterburner. Specs are Titan X maxwells, i7 3770K, 32Gb RAM.
Hope DICE or Nvidia solves it but doesn't seem likely they will give SLi users any attention.
- 8 years agoThe problem is relate with TXAA
Ive post about that too
https://answers.ea.com/t5/Technical-Issues/UI-distortion-and-flickering-possible-relate/m-p/6435880/highlight/true#M1806- 8 years agoThat makes good sense because txaa is temporal and probably requires the previous frame which is probably still being rendered in the second gpu. Just a guess.
I hope dice puts in an option to turn it off.- 8 years ago
it is actually why txaa doesnt scale properly... till then i try to figure out how to remove that wierd UI distortion bug... did you get it too?
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