@icedfreon wrote:
The current workaround is the person who wants to join said friends makes a group of his own while not in a game. All those in a game join his/her group then the person waiting to join will be matchmade in when matchmaking occurs or will be brought in when a spot opens.
This is a brilliant workaround! Thanks for this!
I came here to report that my attempted workaround for this failed miserably. What I tried was joining the game my friends were in, either by repeatedly hitting the button until someone happened to leave or I saw in the Social Hub that a new match had started and thus there was likely to be space, and then when I got into the game I would pester my friends for an invitation. The problem was, even if I was already in their game, I could not accept their invitation because "the game is full".
Editing to add: this problem happens every single time any of my friends joins our group late. We often express to each other how incredulous it is that we have to leave a perfectly good series of games just to go pick someone up from the menu when there used to be a mechanism that brought them in automatically. Finding games is sometimes very difficult, and having to do it over and over because of this (or the fact that lobbies often end up empty) is really frustrating.