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Re: Starwars Battlefront 2 Hackers

Hello, i want to do a report, and continue with the conversation, I am from Dominican Republic, and after see all the times that the hackers ruin the online gambling game, I said to me How that people do it, and just see that there is a forum page where they public every update how to do it, because the only time when the game is playable, without that hackers is when there is a update, so i can hack my game to see if that can be possible, and i did it and whit the hack on I played an offline game and  effectively the game is easy to hack, i am talking about Star Wars Battlefront II online, so I said and I proved it to see if can be possible and how easy is do that, If you want you can ban my account but if that solve the problem of the hackers i will buy another to again, I am fan of Star wars and the SWBII is my fav game of all, and is great game, in my opinion one of the best game that EA have. So all the players are leaving, they are stop playing the game, and always the severs are empty, and nobody can play it, and i dont want that this great game close just for hackers, If you want (EA) I can record a video of the hacks that are most used and how I install them so that they see where the problem is and fix it once and for all, and I recommend that after you launch an update, choose a time x to enter as a hidden spectator in a game x and visualize the kills that the players and the dashboard do and you yourself block the account of those hackers. I personally commit to if i am in a game with a hacker after this measures, I will report with prove, but I want to you EA as a great company of development games hear your players, because in PC you are losing a lot of them. I hope you for your response.

I sure that in Battlefield V and other games It is happening thew same. Please players if EA are according with this, let's get the players and the true fair gameplay of the games back.

Kind regarts,

Jose A. Hernandez

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  • SlowMedicxX's avatar
    SlowMedicxX
    Rising Traveler
    5 years ago

    So sick of the hacking in battlefront 2 and battlefield 2. EA/DICE I read that you are "looking at it" and "it's complicated." Yeah there's no money to be made, so you ignore it. Well. time to hit your pocketbook where it hurts.

    Now its time to boycott all of your future games until you do something about this. Enough is enough. 

    We need more ppl to take this same stance. NO to "Squadrons" or any other new EA/DICE game until the hacking is eliminated. They can do it if they wanted to. Sad that it has come to this.

  • 1ijack777's avatar
    1ijack777
    Seasoned Rookie
    5 years ago

    I would be satisfied to cut all the bs and just have the 

    ability for the community to vote kick players 

    It would make it so not every time you have to report players 

    Then simply compile a list of vote kicked players 

    and investigate them. Same in all titles would make things better.

  • This game is at the stage battlefront 2015 is 

    But it got there earlier 

    Just don't worry about Hackers any more

    Because nothing really happens anymore 

    Try EA help

    Ps I hate that type of cheating scum👍🍻

  • VetteC5RX's avatar
    VetteC5RX
    4 years ago

    @LGYamita  I had already refused to buy Squadrons and I didn’t buy BF 2042, which is PLAGUED with problems.

    Its clear that DICE doesn’t have the creative logic or the technical experience to make large scale multiplayer games. Pair that with EA’s insistence on having games built in Frostbite and you’ve got yourself a garbage ol time. 

    Tbh, I can easily see this 2042 debacle being one of the big nails in the coffin for DICE. Their reputation is getting that one big kick in the gonads they really couldn’t afford but it’s showing the gaming community and publishers that this studio just can’t cut it. 

    Between the existing marketshare that COD occupies and the new WW3 title the Battlefield franchise, in this state, could dry up fast. Pair that with Star Wars transition over to Ubi / Massive … ask yourself, what EA / DICE product is anyone really going to want? 

  • @VetteC5RX 100% agreed...There's more than what meets the eye. These inexperienced developers are also worried about social justice and representation to the point they are willing to ruin a storyline just for that. More over the lack of experience to make a fair and balanced FPS game. I even wonder if this is either Disney's or Lucasfilm's fault to make these terrible game changes that will most likely backfire down the road due to improper or lack of QA testing.

    This tells me that DICE developers do not play the games they create, and listen to wrong people when applying changes instead of making a poll asking such questions. For example, Discord or Reddit shouldn't be calling the shots from when or where a game needs patching or not. It should be the official forums here instead. Another example of Battlefront 2's issues that could had been corrected in time was not adding Anakin as a playable hero for OT, or ST, the 4 ability debacle which made the character more broken than anything...Couple this with the map design and you'll have an inbalanced mess.

    Leia did not needed thermal detonators, a rapid fire E-11, and a sniping power shot ability. This character decimates enemy heroes in seconds. Next, we move on to the unnecessary changes to Yoda, Luke, and Han. First of all, Yoda did not needed a second block ability. The character is too little and can easily slither away which is more than enough. Luke Skywalker never tires and all his abilities are OHK, in fact nearly all lightside hero abilities are OHK which is another terrible inbalance. Was doing some other testing of weapons damage with rebels and resistance having a near 40% chance estimated to land a killing shot that will take off 100% of your health in one sitting with all their classes, unlike Empire or First Order, which is probably less than 10% chance to land a killer blow unless you use the slug vanguard or NT-42 rifle.

    Turn radius for TIE's is less when compared to X-wings and Y-wings which is wrong. TIE's should have the fastest turn radius due to the design of their flight control surfaces. That is another disadvantage the benefits one faction of over the other, thus making control of the skies useless for Imperials and FO.

    Moving on to the ion turrets and their inbalance problem. I was playing a match of Crait as the FO and the enemy started planting turrets that were tracking targets above a 90° angle arch above such turrets which is wrong. Couple this with a heavy also carrying ion rockets and you'll have a bad day as either Imperial or FO. Yet another broken loadout which should had not allowed both the turret and the ion launcher at the same time. Again, another loadout that was never tested or balanced around. There is no limit on how many soldiers can carry it so effectively halting your mechanized assault in one sitting which is wrong because vehicles should have the advantage over infantry.

    Small arms fire should had never worked against AT-ST's. In the lore the light armor of the AT-ST could only be breached by missiles, rockets, or heavy repeating weapons like an E-web blaster. AT-ST-s are probably the most vulnerable vehicles in this game because of the bad hitbox design, horrendous map and obstacles like hills, rocks, underbrush, vines, and small trees.

    I can type for days the numerous issues with Battlefront 2 at this point. I hope developers are taking notes from this so they don't keep making the same mistakes over and over in future AAA titles.

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