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Re: SWBF2: Restriction/Cap on Earning Daily Credits Offline

I think we should get an increased amount of credits, maybe on highest difficulty for the AI. And honestly, we should be able to use whatever skin we want and to be able to change them, wouldn’t you like to test your skin before buying it if you didn’t get the Celebration Edition? Also, I like the traditional way of getting skins, so you feel rewarded. But what if you hate the skin after playing with it (cough, cough, Count Dooku’s pajamas...) also I want more love to Arcade. Galactic conquest was available for offline in 2005. 2005!!! Now it’s 2020, and still no offline galactic conquest, or online conquest. I understand the small dev team, but EA, funnel more resources and devs into Battlefront 2. Also, I personally hate Capital Supremacy. It’s horrible now that they’ve changed so much. It used to be plant a bomb on 2 reactors/control panels, but now you have to shoot 1 reactor and on the venator, 3 reactors. Take this all in when they have little health, and with a pro team, can basically block ANYONE from getting in. Even 2 heroes/villains teaming up. Also factor in that you have to capture a command post on the SHIP to get to the reactor/reactors. htf does that make sense? The doors open and an alarm goes off!!! And, Starfighters were not implemented into Capital Supremacy, when they need to and they need more speed. It’s so weird. And it still doesn’t convey the feeling of a huge large scale battle, even with AI.

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