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Sorry, EA and/or DICE feel the game is in a good enough state as-is. I disagree with that, because the game is unbalanced and buggy af, but hey.
@jmercury6120I doubt that DICE felt like their work was really done and EA just didn't care as it wasn't really possible anymore for them to milk that game. Making up new monetization concepts? Nope, rather throw the game out of the window altogether.
@Bagginses2The thrust surge is pretty decent, isn't it? You can cross a lot of space with it and have an easy game against those pesky rocket troopers.
The only way this isn't effective is when this ability is used against an ultra pro who can dodge it in a HvH game because he's facing Grievous directly.
Oh, and a better internet connection of course.
Just that halfway smart people will not just attack a blaster pro in an obvious and predictable way either.
In greater modes however things are completely different and many hero players you meet have obviously zero HvH experience.
The unrelenting advance is pretty much like Anakins heroic might and phasmas droid... the concept of these stationary abilities alone sounded good to the devs I guess but simply doesn't work against human players. At least not like it was originally intended.
- 5 years ago@TRlALON Thrust surge is so predictable that it’s a bad ability, it has a wind up that makes it easy to dodge, block or parry it. I guess it’s good against new players but most people will be able to avoid it.
- 5 years ago
@Bagginses2Flanking, maybe? Attacking people that are busy fighing your team mates? Harassing fleeing targets?
Especially with the extended range card, most people will not pay enough attention to what's going on at that distance and you can catch them by surprise. Then again with that dmg output and stun function, it opens the door for following up attacks.
Every noob will soon find out that this ability can't hurt anyone if his opponent holds block as saber user and if he's halfway smart he'll look to find other ways to turn this ability into an advantage.
Do you think I use that ability against someone who's looking at me, expecting the fight and holding block all the time already?
- 5 years ago@TRlALON I can usually block/parry/dodge grievous’s thrust surge whilst fighting someone else, even if I can’t see the grievous I can still hear him and guess what he will do, which is usually thrust surge or claw rush. If you’re in a 2v1 against grievous and another dude you’re probably gonna lose anyways if they know what they are doing.
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