Forum Discussion
After the most recent patch, the problem has mostly gone away for the TX 130, but it persists for the AAT. The TX 130 camera is mostly stable now, and enemy troopers usually take damage when rammed at full speed.
Enemy troopers still take advantage of the fact they can phase through the tank at low speeds without taking damage. This sometimes leads to awkward standoffs in which a trooper starts inflicting damage inside where the tank is, the tank tries to run away and turn around in time to kill the trooper, and the trooper chases the tank to try to phase inside the tank again before it can turn around and attack them. The AAT still has the unstable camera problem and struggles to kill an enemy trooper at full speed forwards or backwards, when the TX 130 can easily kill either direction.
The AAT’s camera should be fixed and both Clone Wars Era tanks should deal significant damage to discourage troopers (and heroes, who are much faster than troopers and hence can much more easily stay phased inside the tank) from phasing inside of the tank. The ability for an enemy to freely move around inside the space that a tank is taking up breaks immersion.
- 6 years ago
I also experience this on console for the Xbox one s. It helps on the speeders as well. I heard that I’m not the only console or pc player this happening to on maps. It doesn’t happen in instant action so I know it ain’t my internet connection. Please help fix this.
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