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Even after todays update it´s still the same after some time about 5-10 minutes freeze and crash.
Now i tried if will help to set the settings to low and even resolution scale down to 25% (It looked like Minecraft and it was really painful for my eyes but ok). Normally I am playing on medium settings with resolution 1366x768 (same settings i had in BETA and it worked fine)
The result:
From 5 minutes and more until it crashed, down to just 5 seconds on galactic assault until freeze and crash.
And I have a question does anybody know if there can be two or more updates in one week or i have to wait until next one?
Hi, I´m sorry to say that following story doesn´t give you any good news. I just wanted to let EA and you guys to know that there is another pissed off customer.
I installed this game yesterday and I have played so far ~5 hours, only in single player campaing mode. Sometimes it lets me play 10min before crashing to bluescreen, few times managed to play about 30mins or so before it crashes and bluescreen appears. Some times it freezes to "main menu".. and pc wont respond to commands until rebooting. I have tried different graphic settings and tricks found from this topic.. none of those haven´t been the solution.
One thing that I have noticed is that 50% of time when game crashes, happens during those story telling movies between actual gaming. You can see from attached picture some data logged with msi afterburner. End of the log => game crashes. Temps are okay, GPU usage is high but "normal" as I have old GTX580 card. You can see that when actual playing is ongoing, GPU usage is ~100% and when movie starts it drops to ~80%. With CPU, opposite happens. While playing CPU usage is ~30% and when movie starts it jumps to 60%. Dunno what the f*ck is wrong whit this game.. no other game have failed so constantly and at the same time so randomly like this is. Even my HW is not newest bling bling on the market I have zero problems with other games.
Keep up updating this topic, hopefully EA fixes this -.-
-Timo
This is odd. I had only a few freeze for now, but this explains another very common problem in this forum: the costant stuttering during cutscenes.
- Anonymous8 years ago
Still crashing here, any map with droids will crash for some reason. I was hoping the update would do something but no.
Okay, as an update on where I was previously, I'm still suffering from crashes, though it is improved on where it was at before. The crashes are much less frequent, now I can get a few games in before crash or a lock up. Getting rid of the Beta files from documents, and even the current SW:BF2 files from there definitely helped clean things up, but it seems only part of the solution. One consistent crash I seem to be getting is when I select an Enforcer unit, that seems to always give me a CTD which is massively annoying. Haven't attempted to play singleplayer since the semi-fix so can't comment on that end as yet.
Anyone else still having problems? And does anyone have a more complete fix that sorts out these issues?
Okay after not being so bad for a night or two after getting rid of the Beta files etc, tonight we were back to square one again. I had one, maybe two rounds that didn't end in a crash. In one instance I managed to fire the game up again and get back into the same round only for me to crash again! This is getting ridiculous. I have also tried the additional fixes to no avail. Nothing seems to be putting a dent in it this time and the crashes were just coming thick and fast tonight. Other than Starfighter Assault the game has been near unplayable, and that is after the Beta and other early previews ran smooth as silk on my rig, so the problem is not at my end. And with paying extra for early access? Well I hardly benefited at all from it, as the game was unplayable. I think EA has got to think about providing at least partial compensatory refunds to people who's games clearly aren't working as it appears clear that currently the game is not fit for purpose, which is a shame, as when it works it is a great game, it just hardly ever works, and they also need to sort out Matchmaking, that current system seriously blows.
- Anonymous8 years ago
This is a serious problem most of the players are facing currently. Is EA trying anything to solve this problem because I could not find their response to this issue in the forums.
SO THIS WORKED
Seem to have a pretty solid solution to my issues. It appears that Borderless Windowed mode fixed most of my issues. Could then play for the rest of the night on multiplayer ground maps without issue, not one crash for a solid 5 or 6 maps played both ways. So that is pretty good result. Many thanks to my friend who suggested this solution. Also tried the Singleplayer campaign, and this no longer resulted in a crash on entering a sequence when you play as the droid, which was another superb result. I finally got a crash on the earlier part of the Endor chapter of the Singleplayer, but after a night of playing almost bug free I'll put that down to the law of averages.The night was not without issue, early on for example it took so long to find a populated server, we were constantly joining an empty server, Matchmaking needs a serious overhaul, and there is still the issue of the massive discrepancy between buffed and unbuffed weapons and abilities. If one team is all buffed up to the max and the other is not? It just results in a whitewash every time, which is no fun for anybody.
So much happier, rather be complaining about Loot Crate issues and Matchmaking system problems than constant CTDs, but EA/DICE still need to sort this stuff out.
Hi,
Changed Borderless Windowed mode as TALON1138 suggested and it seams to help. Whole user interface works way more smoothly and I dont get those screen freeze/screen flashing stuff anymore when entering or exiting from match back to main menu.So far I have played battle scenario trainings and no crashing.
Attached log shows that game still takes all the memory and gives those CPU load peaks when new macth or when main menu is loaded after victory, but game doesn´t crash to those situations anymore as max CPU load peaks are "anymore" like 80% as they use to be ~100% in fullscreen mode.
Next I will try to continue playing in singleplayer campaing and let see what happens.
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