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Anonymous's avatar
Anonymous
8 years ago

TL-50 secondary weapon fire

Product: Star Wars Battlefront II
Platform:Sony Playstation 4
What is your issue related to? General
Summarize your bug In campaign the secondary fire of the TL-50 has an issue when your use an ability that switched weapon or enter a cinematic the projectiles visual texture does not load causing projectiles to be invisible. Although it feels like a force gun its annoying trying to use at longer ranges. Bug always occurs of you die and reload check point with the weapon
What is your gamertag/PSN ID/EA Account name? Haseo2415
How often does the bug occur? Every time (100%)
Can you tell us the date (MM/DD/YYYY) that you saw the bug? 01/27/2018
What time did you see the bug? (HH:MM AM/PM) 05:00 pm
In what game mode did the bug occur? Campaign
What is your time zone? CST - GMT - 6:00
Steps: How can we find the bug ourselves? Load up mission and choose Weapon in loadout. Use abilities or even die and reload checkpoint.
What happens when the bug occurs? Secondary fire projectiles texture does not load rendering projectile invisible
What do you expect to see? (The projectile... lol) please fix as soon as you can.
Please select your region North America
AMD or Nvidia Model Number NA

Thanks

3 Replies

  • This visual glitch also occurs online, not only in single player. It happens pretty frequently, around 40-60% of the time. Description of this thread may not be enough to track this bug down, so here is what I found.

    Steps to reproduce

    1) Join Blast (Doesn't matter which map)

    2) Choose Heavy with 1th and 3th mod on the weapon (third one is the secondary fire, other one is additional)

    3) When you are spawned, try to shoot your secondary fire by zooming with the gun. Then you may see your blue projectile, if you see it (works properly) then respawn and start with step 2.

    Observations

    1) It happens frequently, around 40-60% of the time

    2) It at least happens in Blast.

    3) The projectile is invisible (no blue animation), but the actual bullet will shoot, causing damage at the enemies. You will receive damage points and the secondary fire goes into cooldown. This works all as intended.

    4) When the glitch occurs, you won't be able to fix it without respawning. You have to die to have another chance that in the next heavy life you will be able to see the bug. There is no other way to get the secondary fire visible again. This doesn't work as intended.

    5) The sound of loading up the secondary fire works as intended, the sound of shooting the secondary fire is not, you cannot hear it firing or hitting anything, only if you damage enemies or you get a kill.

    I have a video, but I don't think it is worth uploading, it is just that the blue projectile is not visible, nothing more.

  • Anonymous's avatar
    Anonymous
    8 years ago
    Same problem... Digital copy Xbox.

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