Forum Discussion

EA_Atic's avatar
EA_Atic
Icon for DICE Team rankDICE Team
7 years ago

Update to the Galactic Assault Map Rotation - July 15

Hey everyone, 

We updated the Galactic Assault map rotation for Star Wars Battlefront 2.

The new rotation is: 

Geonosis > Kamino > Naboo > Kashyyyk > Yavin 4 > Hoth > Tatooine > Deathstar II > Endor > Jakku > Takodana > Starkiller Base > Crait

The changes are live!

Animated GIF


What do you think and what would you like to see? 

/Atic 

19 Replies

  • EA_Atic's avatar
    EA_Atic
    Icon for DICE Team rankDICE Team
    6 years ago

    Hey @jeremygoggleye 

    Looks like we change GA rotation to: 

    • Kashyyyk
    • Deathstar 2
    • Jakku
    • Endor
    • Kamino
    • Tatooine
    • Starkiller
    • Yavin 4
    • Naboo
    • Hoth
    • Takodana
    • Crait
    • Geonosis

    /Atic 

  • @EA_Atic EVERYONE wants the ability to pick their maps or at least their own era. Please. Some of us don’t want anything to do with the First Order maps. Some of us want originals or clone wars. 

  • This might be good, but I'm seeing issues with allowing private servers.

    I remember seeing a thread on the Battlefield 4, a while back.  It was a list, if you will, of community-approved servers, to counter server admin abuses

    If private servers ever ARE implemented, some safeguards will need to be implemented (i.e. server blacklisting, etc)

  • Please mix up the order for Crait into Geonosis. Crait is an okay map but the first phase can be a bit all over the place especially for the Resistance since they lack firepower. The game is just slow as the walkers slowly move up and it always seems the First Order is waiting for 5 minutes at each barrier until the next portion of the phase. The 2nd is fun and 3rd decent but the problem is that a slow map like Crait is then followed by the slowest map of the game.

    To be frank, Geonosis is the worst and most boring GA map I'd rather see removed until revamped. The game takes ages as the Republic gets a million AT-TE's and they have to slowly march forward. Seppies have to spend all their time shooting them down and the map is so huge the kills are so spread out and thin which doesn't make the game very exciting. No doubt your records show an uncanny amount of wins for the Republic. 

    Kamino is one of my favourite maps but now I'll rarely get to play it as if I did, I'd most likely need to endure 4 long games before I get to it. 

    Suggestion:

    1. Change the order

    2. Add map voting

    3. Remove Geonosis until fixed

  • Hi,

    @EA_Atic 

    The issue I have with being able to choose which map you want to play is that it would become repetitive and boring. To be honest, I like all the maps, there isn't a map I don't like to play. If everyone is choosing their favorite maps all the time, other maps will get left out and may eventually be removed from the game if no one is playing them, this is StarWars, not COD or Battlefield. StarWars must remain unique and have its own individual elements.

    Sure, there are lots of improvements to be made in the game, but I wouldn't want the developers to copy off what others have done, not when you can come up with your own original ideas.    

    I like the random map rotation of not knowing what map is coming next and I'm quite happy to play on all of them.

    All the best

         

  • Frosthuman93's avatar
    Frosthuman93
    6 years ago
    @lukeobionechew I agree, except Geonosis. Full lobbies transitioning will end up starting with 12v12 or similar when it starts because a chunk of players leave.
  • Hi,

    @Frosthuman93 

    Please check the topic: "Too many quitters for Heroes v Villains" to understand more on why people are leaving.

    Where to find this topic: EA Forum, Game Information, 1st Page (when I wrote this response). 

    All the best  

  • Hi,

    @Frosthuman93 

    I can understand the negativity with the map Geonosis. It is a long map and can feel a little empty for the size of the map. The map Geonosis I believe should be built like a war zone, so there should be a H_ _ _ of a lot more going on in this map.

    I like large maps, they can be fun if there designed correctly. I believe we should keep a large map within the game, just because it's something different, but have the developers and designers create it differently.

    There's a lot that you can do with this map...

    As for Crait, being on the side of the resistance can be a negative experience, they do lack firepower.

    All the best    

              

About STAR WARS™ Battlefront™ II

Official community forums for Star Wars™ Battlefront II™ discussions.17,263 PostsLatest Activity: 8 years ago