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@TRlALON Freeze / Pull is very easy for Chewie to avoid because the cast times for both abilities are some of the longest in the game and so the Telegraph is mad long. If Kylo jumps while approaching any good Chewie knows what they’re going to do and will Doge to immune their ability, charge slam to knock them back and then pop shots at them as they’re in the knockdown animation.
the same goes If Chewie gets pulled. Blaster users can still fire during a pull or knock down animation and since a character like Chewie can deal so much damage you can get your opponent low while being knocked down or pulled. As for Freeze, again, you’re released after the first strike so an immediate charge slam gives you the upper hand once Kylo strikes you or tries to Frenzy.
As an experienced player I have an idea of what a good player will do with each character and it’s very easy to counter with one of Chiewiee attributes whether I dodge or shoot or slam or stun; depending on the situation one of those is going to give me the upper hand.
more often experienced players will team on Chewie; doing at least 2 v 1 at which point Chewie is cooked (as characters would be). But as is often the case in BF 2 even experienced players aren’t in a supporting squad regardless of what game mode you’re in.
@VetteC5RXThat only works perfectly if that player does exactly what Chewie or any other blaster user predict.
Like I mentioned before, most blaster pros are used to have targets that can be easily anticipated and outplayed.
It's like they don't even consider it to be possible that someone strikes only once and backs off, uses a Kylo jump without doing anything or waits with abilities until someone has rolled etc.
So there's that, blaster pros who're used to play against spamming opponents get predictable in some way themselves at some point because they expect to score an easy combo.
That Chewie has a charge slam left is the reason why I use only one or two attacks to trigger him using it, because it appears like I'm spamming.
Same when using choke etc. I briefly back off after one hit because everyone responds either with slam or grenade.
Many blaster users already get really confused when someone just holds block to deflect shots back at them.
Especially the Leia players who assume that everyone just tries spamming lightsaber attacks so they'd win by spraying back.
At that point it's just a weird cat and mouse game with all those panic-rolls.
- 5 years ago
@TRlALON That’s still haphazard because regardless of how the saber users plays to engage a Chewie the Chewie player can easily modify their play style to take advantage of the situation.
if you strike me once I can simply just shoot you and you can’t deflect my bolts or I can toss my stun grenade behind you and you can’t block the stun, if you jump I can then charge slam and give you damage + a knock back.
again, only a Chewie player that isn’t experienced is going to get bested by some of those tactics. An experienced Chewie vs an experienced saber user will see Chewie at an advantage that the saber user has to try and offset. That’s not balance or good gameplay.
The fact that any blaster user can do panic rolls is garbage in & of itself. Blaster users can do the panic roll back & forth, all the while ignoring saber strikes and in the time it takes the saber user to turn their character around the blaster user has recharged a dodge roll and will just go back and forth while their abilities recharge and then melt the saber user if they’re still in proximity.
this is total nonsense because saber users must be in proximity to do damage and only three characters in the game have an ability whereby they can close distance to do damage: Kylo, Annakin, & Grevious. ... in all 3 instances the saber user can be shot and in the case of Kylo his ability AOE’s are so trash they’re laughable; especially when compared to Grevious or Annakin’s
- 5 years ago
@VetteC5RXI think we're speaking from very different experiences here. That's fine, I just have yet to meet a Chewie who can really escape my clutch unless he's that guy who never misses any shot no matter what or hides behind his teammates all the time. Though he might just play as Solo because the main gun does the better pew pew pew for him.
Just from what I usually experience, Chewies won't be able shoot a lot at me while I'm jumping because they either spam rolls or are stuck in the middle of the slam run animation because they think that I'll just spam abilities and lightsaber attacks myself, hence why it works so well even against great players.
I meant to say is that I jump away or pretending that I want to get close and it's not exclusive to Kylo. Works for Vader and Maul too.
When they slam hit me mid-air, I'll be thrown so far away (thanks to really great hitbox design) that it's hardly an advantage for them anymore and using the stun grenade is just risky if not outright wasted then.
Rolls? They're cancer lol.
- 5 years ago
@TRlALONYeah, everyone has different experiences tbh.
@VetteC5RXYeah roll can be OP loolBut, my friends, the question is: How exactly DO we re-work the roll so it isn't broken?
- 5 years ago
@TRlALON Yeah I would say the players you experience with Chewie play him poorly and don’t take advantage of his attributes as they are now.
if you’re a Vader and you’re jumping to approach me the first thing to do is time your shots so they hit you as you reach the ground and before you take your next jump. As Chewie I don’t need to kill you as you approach, hitting you once or twice is enough to do around 450 points of damage which is half your health right there. Then all I need to do is once you do get close use dodge to position myself to toss stun that you can’t block and hit you with a couple more shots. At this point you’re either dead or very near dead; I can then combo roll and slam to bypass your block and either kill you or give me enough time to take the last shot I need to guarantee you die. Keep in mind that a tip with Chewie is to land shots at a distance .. why? Because with Furious Caster active a headshot registers 353 damage per cluster hit! That’s massive damage and at range the hit box detection is so haphazard that it’s VERY easy for your cluster shots to register as a head and melt huge damage before your opponent closes in. At that point their health has taken such a hit that you can legit just stand there and shoot them even if they’re striking you and Chewies DPS will kill them before they kill you.
there’s very little Vader can do if played this way because his saber throw doesn’t do heavy damage, focused rage doesn’t do the damage reduction it proclaims, and choke I can avoid by being close to you. In doing so the choke AOE is much narrower and easily rolled out of. A properly played Chewie has an advantage over any saber user it’s just a matter of leaning on his broken stats the right way. I find that most players lean on Hann, Leia, Bosk, & Iden anymore for this more so than Chewie.
@AnakinVader34 Thats easy. You fix roll by removing the immunity it has, making it like it used to be. Blaster uses can roll, they can even roll often; I’m good with that. But make it so that roll is used to actually dodge a strike or ability, don’t make it where roll provides full immunity regardless of where the character is. That makes it broken and toxic and why people lean on it so much. Yeah the dodge recharge is fast but you don’t have to proper time it, you can just spam it and let the immunity do the rest. Take that away and it makes a huge difference the way the mechanics re-balance.
- 5 years ago
@VetteC5RXMan I get that Chewie is a tough hero but that doesn't mean that he's invincible just because someone might know what he's doing.
Also I don't play this game since only yesterday so implying that the only reason why I managed to kill Chewies is that they were all a bunch of idiots is just false. Where have all the "good" players you have in mind been hiding then all those years? Is it because they all switched to Han about whom they feel like he can do the same as Chewie but better?
- 5 years ago@VetteC5RX I think it's a similar situation with saber users' dodge. But your rework of the roll sounds good. Sad to say that even if it did happen then haphazard hitboxes would still be an issue.
@TRIALON Chewie can potentially have about 1200 health, combining impervious and bonus health. That's almost 2x the health of Han, and his bowcaster is much easier to aim with than that DL-44. I feel like they are about the same useful - 5 years ago
@AnakinVader34What do you mean with easier to aim?
The aim pros hit the target anyways, so no wonder that they stick to Han's faster pew pew pew pistol. I can imagine that this ridiculously strong detonite charge + shoulder charge as well as the 3 rolls starcard matters too.
- 5 years ago
@TRlALON I never said Chewie was invincible I said he had an advantage. Yes, a good player can beat a good Chewie but Chewies advantage due to attribute is undeniable. The issue isn’t that Chewie is unbeatable it’s that he’s heavily imbalanced which leads to poor quality gameplay.
I also never said your opponents were idiots or that was the only reason that you’d win, I said that it sounds like the players you encounter with him aren’t leaning on his broken attributes. Blasters like Hann and Leia are also imbalanced, however, their imbalances are much easier to take advantage of. I do see FAR more players using a Hann or Leia than a Chewie so if your question is “where are all those players”, the answer is likely that they’re camping Hann or Leia now.
@AnakinVader34 Hann doesn’t have the bow caster shot potential but he does have a greater DPS due to fire rate. Hann doesn’t have the tank health of Chewbacca but in truth he doesn’t need it given the nature of rolls. Since most blasters can ignore damage with their dodge their health isn’t at as much risk. Unlike Chewies slam, Hanns DC is unblockable in one way or another. The best you can hope for is to block the knock back but even that’s easy to land because DC’s AOE is so large tossing it around someone’s block is super easy. Regardless it’s going to do high damage no matter what.
If they were to fix the roll so that it didn’t provide the immunity that it does then saber players would have a more balanced opportunity to land strikes or use abilities against high damage blasters. Yeah the hit detection & input stacking are clumsy but you’d still get greater hit detection with timing than you do now.
- 5 years ago@TRlALON I mean the bowcaster has more spread so hits more easily
- 5 years ago@VetteC5RX Yes
- 5 years ago
Because for the millionth time this game has zero balance in HvV or the other modes
- 5 years ago
@ToddyRocket1 True. You can’t balance what’s incredibly broken to begin with.
- 5 years ago
@VetteC5RXYeah except that you literally said that the Chewie people I met played him poorly - besides not taking advantage of his attributes etc. I mean what player in a real tryhard mode doesn't try to use all advantages of his respectable character either?
Just thinking about the Grievous players who use his big hitbox size for those stupid jump exploits to get around your block.
So see how that came off for me, like that those players were idiots or noobs for simply not playing Chewie as it'd be possible to do.
@AnakinVader34That spread isn't really great over distances and the bowcaster rpm without middle ability is low. Also that visual effect and hitbox size, you stick out like a lighthouse and so everyone will target you. I mean especially in greater modes where most players of your team have normal human size.
As I mentioned before, people with a good aim don't need any crutches like spread anyways and so they use Han Solo for the high rpm, high gun dmg, high ability dmg, effectivity on all distances and high mobility due to that starcard.
- 5 years ago@TRlALON RPM is low, true. Han has higher RPM, and low damage drop-off,
- 5 years ago@ToddyRocket1 Agreed fully
- 5 years ago
@TRlALON I said that because I don’t think everyone knows about a lot of the mechanic specifics of this game; especially newer players. TROS saw a large new player base. Many of them admittedly used YT videos to learn gameplay. Many of those videos did show players how to play by leaning on broken mechanics (without saying it’s broken mechanics).
many of those players I’ve seen tend to lean more on characters like Hann or Leia as opposed to Chewie because those blaster users attributes are more easily utilized.
long term players who know & understand the messed up mechanics can (and do) use a Chewie in full OP because they’re more familiar with why and how; newer players have an easier time with Hann & Leia due to structure so that’s more often what we see. Sure, players who use Chewie “use him” but from a pure numbers standpoint there’s clear advantages he has which aren’t readily countered. Chewie is OP he just isn’t as easy to exploit as others are.
Strats like jumping to approach Chewie to try and avoid his bow caster shots works on some players but on others not so much. I welcome someone to do that when I’m Chewie because it opens them up to big damage.
- 5 years ago
@ToddyRocket1, yeah someone definitely missed the memo on balance. Hoping BF6 is good, actually kinda excited for that one.
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