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@Valar81MorghulisHere’s one thing: I can get behind teammates avoiding the objective in GA like the plague.
Especially if they’re heroes who hide all the time instead of, well, being the hero and using up a hero slot that should have gone to a much better player.
@FearfulWarpIIThe problem is just that in GA people can camp in the red zone so that there's no way for the enemy team to close in to that guy. Also very cancerous when it's the snipers.
Then the objectives in GA aren't really fun to play imo, you basically just get smacked into the face when tryng to do them.
Like what's the point of using the ion disruptor on that enemy AT-AT or MTT apart from getting killed fast?
Seriously, I have spent entire games just focusing with anti-armor or tanks on them as soon as they're vulnerable, didn't really hurt them much.
Just an example, it feel like doing objectives in supremacy is more rewarding overall and less of either wasted efforts or a death sentence.
- 5 years ago@TRlALON Agreed. GA always felt like I was being punished for playing the objectives. Flanking objectives is minimized by the map design too. So I'd get bored of having no where to go and leave. lol
Battlefront 3 needs to be a Conquest first game with open maps. They could still accommodate GA similar to how Battlefield modifies Conquest maps for Rush mode.
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