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I have the same issue, but I am using a wired X-Box controller. It runs and controlls perfect in ultra quality during campaign, but regardless of graphics settings I have found multiplayer unplayable. I will nudge the controller and then just randomly stutter around the screen, sometimes flying straight into the wall. It almost feels like someone else is trying to fly my ship at the same time, and I am fighting against them.
- 5 years ago
I am running a wired connection.
- EA_Illium5 years ago
EA Staff (Retired)
@Slaughterloo Thank you for responding, currently gathering reports of this for the Correct team.- 5 years ago
Same here since forced update today (Origin via Epic Store), while was working ok yesterday (or maybe was lucky, or maybe just because this doesn't manifest in earlier game campaign missions). Controller seems to become non-responsive for seconds at a time, completely randomly but very frequently (every 5-15 sec), both in menus and during campaign missions. This is already bad in menus, but makes the game completely unplayable when flying. When this triggers, the current input (for example, turn left) continues to be processed while new inputs are ignored for several seconds, leading to all sorts of bad maneuvers, collisions with larger ships and environment, impossibility to aim, etc. It feels like the game/OS is losing the Bluetooth signal for a while but assumes it's still receiving the same input. This looks unrelated with an actual performance issue (24-core 64GB dev machine on RTX 2070 here; CPU and GPU far from overloaded). Can provide some ETL traces of BT or other if needed.
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