Forum Discussion
Yeah, no boost in the OG games.
I just wanted to confirm that the 3D steroscopic issue is only present during the gameplay. When in the hangar it looks correct, and when I am killed, and the last view from the cockpit is frozen and partially transparent showing through the amber / orange background, the 3D image looks correct. It also gives a brief second of correct 3D projection as gameplay (where it continues playing just after the still-frame), once I continue the mission. The feeling of 3D depth is hugely different during these moments. Once in the cockpit of the new ship, the 3D image is incorrect again.
Would this be something worth reporting as a bug to EA? Is it something EA would need to work together with Oculus over?
From my experience with 3D cameras, if others are seeing the above, I doubt a lot of people would pick up on this as an error, but it will certainly contribute to complaints about world scale, ship scale and complaints of eye strain / headaches