@BluesyMoo , Something like that can workout with a speed booster button double tap.
This engagement button would be used to auto rotate during turns, rather while holding down the engine boosting button engages speed boosting.
While engaged speed boosting, you would then be able to hold it down again to disengage the speed boosting.*
{^^After rewriting this, I realized that this system would only really work if the speed boost management was exchanged to specialized engines only ,like an unstable engine or jet engine and the key being to up all speeds to thirty percent more. This is because the the key mapping would be un effective to be used as it is now, since every uses it to dodge and maneuver, which is killing the game in my frustrated opinion. This requires that maneuvering to be dictated by acceleration management pure engine and ship class. So if you want to drift you need the boosting engine class as mentioned.. If this cant be done Im sorry for wasting everyones time once more. I will never stop insisting this change take place though. Cause overcharged engines should let any class accelerate from low speed to max speed faster and boosting should let you only go into a high speed cruise above your max engine speed, by means of specialized engine loadout.}
On the other hand, I would like the body wing to turn the opposite direction of my turn and then disengaging auto rotate returns it to the previous position.
p.s. - *also i would have it as the hold down boosting time close the wing foils (as it also signifies you are engaging speed boosting and can release the button) for high speed cruising to get to a place faster or make a get away. . also the xwing and uwing too, which reduces your maneuvering when you gain higher speed. .(which is a side note since its already in-play, as the mid range speed gives you the best turning or maneuvering abilities. )