Forum Discussion
58 Replies
What game is this? Don't think i've ever seen it before
Battlefront II 2005, that's also why I can't fly anything that is not remotely close to it. 😂
- BTL-A4_Ace5 years agoSeasoned Hotshot
@SofaJockeyUK wrote:I used to be pretty handy on the Star Wars arcade game (1983).
How far back does your fighter piloting go? 🙂
Yup, this was my entry point, too. Absolutely loved this game back in the day.
2015 that was my jam. and who else is a a-wing pilot
X-Wing CD-Rom and TIE Fighter in 1994. Those were really good games with lots of depth! I still play these games from time to time, as they're easily installed from GOG.
Wing Commander 3 also came out in 1994. What a glorious year!
Well I'm 45 and go back to original xwing and tie fighter.
Yes they where great games for their time but people who still think they are the blueprint are a touch too nostalgic. Was real hard to even tell what you was shooting due to the graphics.
Same, those games were amazing and the original X-Wing from 93 was my start point for Star Wars fighter piloting games otherwise it would be F29 Retaliator on the Amiga 500,
You're right though Tiggermorgan they were amazing for the time, trying to play it now and the shortcomings are all too clear.
That's progress for you though if this game ends up being a spiritual successor and reignites interest Star Wars fighter combat games I will be very happy.
Rebel assault II:

- ch4mpi0n5 years agoSeasoned Novice
Fury 3D and Rogue Squadron, tried wing commander when it came out but the graphics wasnt there yet
I also started on the arcade game in 1983. (I'm so old...)
I followed up with X-WIng on PC. Switching shields, balancing power, transferring from lasers to shields...the Battlefront series felt like a * arcade button-masher in comparison.
I know this level of complication is not possible in this game, given the limitation of console controls. There were a lot of scenarios where a near-perfect job of managing all the systems was the only way you'd succeed. As clunky as it looked, it made you feel like you were flying a real starfighter. That was lost in the console-friendly versions of the last decade or so.