6 years ago
One weapon only, that cool?
I mean this is a single player game about a Jedi, so it makes sense but it might be a little boring. Slowly developing Jedi forces whilst using guns in the meantime (Kyle Katarn) would be more interesting but that's just me. Oh and by the way are the blaster bolts extra slow to give our hero enough time to get the block up? I know it is hard enough to simulate fast Jedi senses without playing in perma slowmo. Things that could remedy that problem could be either a personal shield generator (as long as our hero's senses aren't fully developed) or auto slow motion (environment only) when under fire (passive ability).