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5 years ago
@StrykerMojo Also, another option would be to change the left trigger to Look Lock, and move the original left trigger function to the A button when a target is within your reticle.
- 5 years ago@StrykerMojo This would be perfect
- 5 years ago
I would say No to the missile Lock as it gives advantage over the VR Players (im all die Track IR and free Look), but the other ideas are pretty welcome as they are adding to the fun of the Player.
- 5 years ago@nazradu That makes sense, I can definitely see that. I think that VR players’ ability to look freely for threats is very difficult to overcome for non-VR players. Thanks for your feedback!
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