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mickeeiemouse69's avatar
mickeeiemouse69
Seasoned Adventurer
5 years ago

Re: Severe lag/stuttering around larger ships

that mini fix didnt work for ya mate?

other things that have made my game stutter are.......

the RAM frequency......... if i set it too high or too low i get major stutter, 2400mhz was the sweet spot, it was a stutterfest at 3200mhz 

only other thing id check is core parking........ check to see if they are parking via the resource manager, CPU tab, views............

you may need to run a core unpark utility, iv had major stutter issues on HT CPUs using the frostbite engine going back to battlefield 3, but iv seen none HT CPUs that park cores, when they do park, its stuttersville......... check it mate.

after that, delete any squadrons game profiles in the AMD catalyst manager, i had an issue with a build on an RX480 with battlefront 2 where the driver was overriding settings in game and causing it to drop to 40odd fps, deleting the driver game profile fixed this.

everything else was related to the  latest nvidia driver which you dont use mate

hope this help

MM

19 Replies

  • DarthZiplock's avatar
    DarthZiplock
    5 years ago

    @mickeeiemouse69 I haven't had a chance to try anything, honestly...

     Battlefront 2 runs completely flawless if that's any indication. So does Halo MCC.

  • DarthZiplock's avatar
    DarthZiplock
    5 years ago

    Ran my system monitor while playing today. Game sits around 30% CPU usage, barely using 6GB of my total 12GB RAM, and runs at a perfect 60fps, except for the first pass on larger ships.

    That causes a 15-20% spike in CPU while the lag occurs. Flying past the same ship a second time is perfectly smooth.

    It's as if the game isn't fully loading the bigger ships until approaching them.

  • DarthZiplock's avatar
    DarthZiplock
    5 years ago

    @mickeeiemouse69 I haven't. Is it an option? I run Battlefront 2 in DX12 mode, and I remember flipping the switch in the menu, but I haven't seen such a switch in Squadrons.

    Do I have to edit a config file?

  • mickeeiemouse69's avatar
    mickeeiemouse69
    Seasoned Adventurer
    5 years ago

    go to my documents, starwars squadrons, settings, profileoptions_profile open with note pad, find enable DX12  0 and change to 1, save on exit 😉

  • DarthZiplock's avatar
    DarthZiplock
    5 years ago

    I installed faster processors (twin 3.5GHz quad cores up from 2.4GHz) as well as increased to 24GB of RAM, and it made zero difference. It's like the ships are being loaded from disk on first flyby. Still no lag whatsoever at any other point in the game. Please fix this, it's getting extremely annoying @EA_Atic 

  • momouk32's avatar
    momouk32
    5 years ago

    This is an incredibly annoying issue for me in particular, as the lag spike around large ships is usually accompanied by a crash to desktop. 

  • @momouk32 

    What are your system specs, and are you using a hard disk drive or solid state, and what connection (SATA or NVMe)?

  • @momouk32 

    So your processor is even faster than mine and I'm betting your RAM is a higher MHz too. I don't get crashes to desktop though (thankfully) but we both have SATA SSDs. It sure sounds like the ships are being re-loaded from disk on first flyby. I'm tempted to switch to an NVMe drive and see if that reduces the lag.

    Playing on absolute minimum graphics doesn't really help the lag, I should add.

  • momouk32's avatar
    momouk32
    5 years ago

    Yeah. Just got a crash in flagship after first death, about 10 minutes into the match. 

    A hitch, then a pause, then CTD

  • It's interesting that the hitch doesn't seem tied to my physical presence around a large enemy ship. This time it happened in the hangar, while I was waiting for the countdown to respawn. 

    I am still near a large ship in that case, of course; but I'm starting to wonder if there's a problem with a specific munition type that causes the hitch to trigger. E.g. if someone dropped proton bombs on a raider while I was in respawn. That could cause a hitch on the game server, and for whatever reason, my gameclient can 't handle it gracefully. 

    I know of one other person whose game crashes fairly often, he's in the same geographical location as me (south africa). 

    Leads me to believe that the hitch is caused by a physics bug in the client, causing desync between the party on the network side, lag dropping a few packets here and there, resulting in either a null physics object or looping request for data. In that case, the devs would have programmed the lagging client to crash instead of bringing the rest of the party down with it. 

    I had a look at the mdmp (dump) files but didn't notice any error conditions listed (note that I've had 32 crash files created since I started playing after game launched. It's a major issue and needs to be addressed). 

    I'm also not convinced it's a graphics problem, more a network thing, but I'm unable to diagnose it fully with the info available. 

  • mickeeiemouse69's avatar
    mickeeiemouse69
    Seasoned Adventurer
    5 years ago

    i get this in the single player mate, dont think its network related........ but it could be

    i noticed that when the round 1st starts and you have the cut scene of all the ships coming out of hyperspace, its a stutter fest for 3-4 seconds on rebels, but no stutters with empire, dont know if its related

    iv just upgraded my GPU so ill report back if this has changed anything

    MM

  • DarthZiplock's avatar
    DarthZiplock
    5 years ago

    Yeah it happens in single player, tutorial and practice modes for me too.

  • mickeeiemouse69's avatar
    mickeeiemouse69
    Seasoned Adventurer
    5 years ago

    im sure its to do with the 'shield' effect, as its something only becomes visible at very close range, then the stutter occurs........... ?

    MM

  • DarthZiplock's avatar
    DarthZiplock
    5 years ago

    Possibly, I feel like it's happened even after I've taken a big ships shields down though...

  • mickeeiemouse69's avatar
    mickeeiemouse69
    Seasoned Adventurer
    5 years ago

    right mate, its different for me, it stutters the 1st time i go near the damn things, and then im sure it also will give a stutter when its destroyed........... and sometimes it will stutter when im no where near the ship as its destroyed.......

    its an odd one either way hahaahahaha 😉

    MM

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