4 years ago
Shield ramming should cause both opponents to destroy each other
Have noticed many times where rebels use their shields to ram Imperial fighters. This issue was also present in Battlefront 2015 and cause many inbalances between factions, even to this day. Shield ramming should be fixed and both colliders obliterated. Awarding the point for the kill to the player that caused the most damage to the opponent before the ramming occurred. Also, accidental collisions should not count as points towards the opposing team.
Hey there @Edairman198526 Thank you for providing great feedback, I'll pass this on to the team🦾