Target indicators not attached to targets while playing in VR.
Product: Star Wars: Squadrons
Platform:Steam-PC
Please specify your platform model. PC
What is your gamertag/PSN ID/EA Account name? Volitar Prime
Are you playing in VR? Yes
Which VR Platform are you using? Steam VR
Which part of the game is the issue happening in? Dogfight
What were you doing when the bug occurred? Step by Step detail is helpful. Flying during a game and attempting to select a target.
Where did this issue occur? Please include menu name or in game location. It occurs all the time while flying wile playing in VR.
When did this happen? (dd.mm.yy hh:mm) 27/11/2020
How often does the bug occur? Every time (100%)
How severe is your issue? Can play, but it's highly frustrating
What happens when the bug occurs? The target highlights (white box, red dots, etc) do not point to the targets but instead float around in space and move whenever I move my head.
What do you expect to see? I expect the target indicators (white box, red dots, etc) to stick to the targets like they do when I am not playing in VR.
Which ship were you playing? If not applicable, just answer "no" or "none." no
What components were you using? Samsung Odyssey+, Nvidia 1700ti, Intel 8700k, 16GB RAM, Thrustmaster HOTAS.
Which customizations (if any) were you using? None
When playing in VR the target highlights (white box, red dots, etc) are not attached to the targets but instead are floating in space. The will move around when I move my head as if there is some sort of swivel or focal point between my cockpit and the targets.
It works fine in normal non-VR mode.
There was an older issue posted on this but it has been flagged as "solved". Unfortunately it has not been.
I am fully up to date with the new 3.0 release. This issue has been there since the beginning.
I have tried what others have suggested such as windowed mode, borderless windowed mode, changing resolution, changing refresh rate, putting tape over my headset's prox sensor, etc. Nothing has corrected this for me.