5 years ago
VR play is crippled
Initially, the VR experience was impressive. Aside from the HUD markers being WAY out of position for the target locations, it was fun flying the various fighters. However, as soon as I dropped int...
Not sure if it is directly relevant, I did see this suggestion by Bimhellbender:
A question to Windows Mixed Reality VR HMD (Odyssey, Reverb...) users with framerate issues: do you have motion reprojection enabled in the driver settings?
This should always lock all SteamVR games at 45fps with motion reprojection/asynchronous spacewarp on, which gives you a steady 90fps.