Forum Discussion

nicholasg83's avatar
5 years ago

VR rendering issues

Product: Star Wars: Squadrons
Platform:PC
Please specify your platform model. PC
What is your gamertag/PSN ID/EA Account name? nickyg
Are you playing in VR? Yes
Which VR Platform are you using? Steam VR
Which part of the game is the issue happening in? Other
Please explain 'Other' whenever in flight
What were you doing when the bug occurred? Step by Step detail is helpful. flying close to objects and shooting
Where did this issue occur? Please include menu name or in game location. whenever in flight, and decals, smoke effects and some others are being used
When did this happen? (dd.mm.yy hh:mm) 04/10/2020
How often does the bug occur? Often (50% - 99%)
How severe is your issue? Can play, but it's highly frustrating
What happens when the bug occurs? effects are being rendered to only one eye, sometimes left others right, but rarely both. This causes discomfort and nausea Also performance on recommended settings is a great deal less than expected. Frame timing often goes quite high also causing nausea and discomfort
What do you expect to see? Items rendered properly on both eyes simultaneously
Which ship were you playing? If not applicable, just answer "no" or "none." all
What components were you using? just normal flight, lasers etc.
Which customizations (if any) were you using? n/a

Issues with rendering effects and decals to both eyes properly and simultaneously - decals often rendering to one eye only (eg fly close to star destroyer, shoot with lasers see scorch mark with only one eye)

7 Replies

  • Hi,

    I'd like to add;

     that when using Oculus Quest v1 with Link, the rendering perspective for each eye is incorrect, making the 3D depth too flat, and objects appear far too small in scale even when up close.

    I've now tested with Virtual Desktop and Quest v1, and the object scale / 3D depth of objects looks correct in my opinion, and much much larger as one would expect. 

    -

  • Can confirm decals render only in one eye in VR. Causes me discomfort. Oculus Rift CV1 Steam VR Geforce GTX 1070 driver version 456.71 Win 10 64bit.

  • Either the Nvidia 457.09 driver or the Friday Steam patch (not squadrons patch)  has mostly improved my 3D Stereo rendering with Oculus Quest 1 + Link  (and fixed 10 minute headtrack cockpit stutter).   <---  Stutter returned after restarting PC, but a certain combination of setting changes can make it go away which it has done on a couple of occasions. 

    I'm still seeing the occasional missing graphic in left or right eye as Rake5000 mentioned, when it should be visible in both.

    A step forward which is good.

  • Dogmanbird's avatar
    Dogmanbird
    5 years ago

    Since V2 there are now large triangular or rectangular shadow shapes that only appear in one eye at a time. They occur most often when VR graphic settings at Ultimate or Auto (on my system), but occasionally still occur when setting all VR settings to low  

    This video show it. It starts at about 6 seconds.

    https://streamable.com/ek3l2c 

  • Dogmanbird's avatar
    Dogmanbird
    5 years ago

    ...or you can copy / paste the streamable link into your browser. The EA forum appears to be changing the link.

Featured Places