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I'm fine with the AI being as good as some humans, but the AI don't act anything like humans other than occasionally running into walls lol.
There is no Veteran or higher difficulty setting in fleet battles. The only option are EASY and NORMAL.
Yeah no, I haven't finished the campaign yet but it's been great! Veteran difficulty on the campaign feels great, but that's not the point of this post. It's the multiplayer practice mode AI that fly all wonky. Just watch them and you'll see what I mean.
The AI is quite good in this game, they even know when to Kamikaze themselves when the Morale Bar shifts to the Attack Phase of the Human players.
- 5 years ago
I think ya'll are missing the point.
Campaign AI Veteran difficulty feels way better than NORMAL on fleet battles.
Does this not scream that something is off?
To say nothing of how awkwardly they behave.
I mean, why would normal difficulty AI have PERFECT aim? And I'm not exaggerating.
They land every hit and like 4electricnomad mentioned, if you are in a bad position anyone else around, they have a hive-mind like technique to focus you all at once instantly. Not even real players could act with such foreknowledge and precision. I believe ace pilot squads could pull off something similar with a small delay, but we aren't playing at ACE difficulty are we now?
It's too obvious how they are programmed. Maybe if the lore was that we were fighting supercomputers then sure this might remotely be believable, but human? Not even close.
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Make AIs more dangerous
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