Frame Generation Broken with HDR Enabled
Product: STAR WARS Jedi: Survivor
Platform:Steam-PC
Summarize your bug The new implementation of DLSS frame generation seems to break when it's turned on alongside HDR. There's extremely bad ghosting and flickering, both on UI elements and on Cal himself. The ghosting issues aren't totally gone in SDR, but they're so much worse with HDR on that it looks broken. Below is a link to a recording I made documenting the problem. https://youtu.be/8DdPYmmhMKY
How often does the bug occur? Every time (100%)
Steps: How can we find the bug ourselves? Boot up Jedi Survivor on an nVidia 40-series card (I have a 4090) and turn on both frame gen and HDR. Every time both were on, the ghosting got ridiculous, and every time I turned off HDR, the ghosting got better
What happens when the bug occurs? Ghosting, flickering of both UI elements and world elements. Most obvious on the UI elements in the bottom corner and around Cal's head when the camera is spinning.
What do you expect to see? A much more stable image. Preferably all UI flicker, even the kind you see on SDR, should be removed, but the SDR version, while not a good implementation, doesn't look broken in the way that it looks when framegen is turned on at the same time as HDR.
Again, here's a link to the video I made documenting this problem. First pass is with HDR on, second pass is with HDR off.
https://youtu.be/8DdPYmmhMKY