Forum Discussion

Re: "Optimizing game files" at every start of the game

A steam user discovered a solution for this problem:

Just go to AppData\Local\SwGame\Saved\Config\WindowsNoEditor, open GameUserSettings.ini, go to the last line (LastOpened=SwGame) and change SwGame with Test.

They noted that you should change it back after game or driver updates.

After I did this, the game started in under a minute. I can't speak for performance issues yet but this is an incredible improvement.

2 Replies

  • joseluisduran01's avatar
    joseluisduran01
    Rising Rookie
    2 years ago

    Tras modificar la línea [ShaderPipelineCache.CacheFile] LastOpened=Test, Tienes que marcar el archivo GameUserSettings.ini como de sólo lectura para evitar que en cada inicio vuelva a mostrar la compilacion de shaders. Con esto queda resuelto para siempre. Si actualizas los drivers, debes volver a poner LastOpened=SwGame.

    After modifying the line [ShaderPipelineCache.CacheFile] LastOpened=Test, you have to mark the GameUserSettings.ini file as read-only to prevent it from showing the shader compilation again at each start. With this it is resolved forever. If you update the drivers, you must set LastOpened=SwGame again.

  • NiksonTnS's avatar
    NiksonTnS
    2 years ago

    Thanks mate, it works!

    I'm using Epic Games and EA launcher, the solution works for this combination as well.

About STAR WARS Jedi: Survivor™

Join the community forums and talk with us about your experiences in STAR WARS Jedi: Survivor™.2,381 PostsLatest Activity: 17 hours ago