3 years ago
Stances
I have Jedi Survivor on PS5, it's running fairly well but has frame dips around running water, resolution drops in Rambler's Reach, and a couple of crashes when traveling between planets, but that ha...
@GunpeiYaBoiI didn't do that deliberately. Fairly sure unlocking debug mode didn't do it on its own and I was careful not to haphazardly click anything. The only thing I did was to enable the stance cycling and played around with the Left/Right stance options.
There are other menus to unlock the abilities, but no option to lock them back up.
EDIT:
Uff. I fortunately had it installed on steam deck. Given how it works with EA app, I have 35h save from a few days ago. so not a complete loss 😂
@N7Revhow's it running on steam deck? i heard before that people were hardly getting 20ish frames from the lowest settings on deck, it was one of the reasons i went with PS5 over Steam for Jedi Survivor
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@ScarDuck14please do me a favor and also wait for when they introduce a patch that gives you access to all of your stances instead of just two. even with all of the performance stuff cleaned up, the 2 stance limit tacks on a lot of time traveling to save points to experiment with the stances. and since Cal's lightsaber is designed as an all-in-one solution to that very problem it is also a great impedance to immersion. Also where the last game gave you full access to all of your lightsaber's configurations, albeit only two at the time, you had more combo variety plus two additional dual-wielding attacks and a stance-switching attack, ironically giving you less combat variety and depth in this game which is strictly two standard combos with no pause variation, no switch-attacks, and certainly no additional attacks from another stance. I would highly suggest not doing a first playthrough until the stances are patched no matter what price you end up getting it at.