Re: Launch Loading Screen
I am having exactly the same problem, and the game ran just fine yesterday with no changes on my end. Digging into the logs, I find this:
2023-02-07T23:30:16.399735 21c INFO Login user: [redacted] shardaddress: @:: [Client.Startup](playerclient.cpp:PlayerClient::Login:1999) 2023-02-07T23:30:16.399735 21c INFO Starting firestorm client [Client.Startup](playerclient.cpp:PlayerClient::Login:2025) 2023-02-07T23:30:16.399735 21c INFO Client using repository stub instance [Client.Startup](playerclient.cpp:PlayerClient::Login:2046) 2023-02-07T23:30:31.269548 21c INFO [bwaRenderer] Initializing renderer... [Client.Renderer](dx8cs_services.cpp:`anonymous-namespace'::RendererLogMessageHandler:571) 2023-02-07T23:30:31.284548 21c INFO [bwaRenderer] using 24-Bit Depth Buffer. [Client.Renderer](dx8cs_services.cpp:`anonymous-namespace'::RendererLogMessageHandler:571) 2023-02-07T23:30:31.759542 21c INFO [bwaRenderer] Successfully created Device [Client.Renderer](dx8cs_services.cpp:`anonymous-namespace'::RendererLogMessageHandler:571) 2023-02-07T23:30:38.525457 21c INFO starting BWA Audio Engine [Client.Shutdown](dx8_basic.cpp:OSStartUp:1110) 2023-02-07T23:30:39.407446 21c INFO Completed OSStartup [Client.Shutdown](dx8_basic.cpp:OSStartUp:1462) 2023-02-07T23:30:51.600292 21c DEBUG Constructed with desired state [CS_SHARD_CONNECTED] [Connect.firestorm.client.ConnectionObject](connectionobject.cpp:ConnectionObject::ConnectionObject:42) 2023-02-07T23:30:51.600292 21c DEBUG [OMEGACONNECT] Starting login: [redacted] : @he3000n01.swtor.com:8995:castlehilltest [Connect.firestorm.client.ConnectionObject](connectionobject.cpp:ConnectionObject::beginConnection:148) 2023-02-07T23:30:51.756290 21c DEBUG setState changing state to [CS_LOGGING_IN] [Connect.firestorm.client.ConnectionObject](connectionobject.cpp:ConnectionObject::setState:63) 2023-02-07T23:31:05.558117 21c INFO [Client] Active area load complete [Client.AreaManager](bwaareamanager.cpp:bwa::AreaManager::_onActiveAreaLoadComplete:932) 2023-02-07T23:33:12.643519 21c INFO RemoteRenderer process shutdown complete. [Client.Shutdown](dx8_basic.cpp:OSShutDown:2622)
This suggests that the client is not getting a response from the server upon attempting to log in.