Forum Discussion

IDKMyName93's avatar
IDKMyName93
Rising Newcomer
3 days ago

FIX GAME MAJOR CHANGE NEEDED

first off the game is good but has major problems that clearly show EA's upright laziness all of the human enemies need a major rework with that stupid **bleep** resonance **bleep** and everything of the like, ranged enemies should play like a ranged enemy not get 5 feet away to blast you, tell rea needs a major rework because why the **bleep** is she losing a brawl to a dude with a stick while she has 2 light sabers, and last but not least the extraction zone should be viewable from a before mission briefing... I'll be extremely surprised if any of this is changed since this is EA but worry not I now know to never spend a penny on a EA game  no matter how good it looks XD

1 Reply

  • ConWarlock's avatar
    ConWarlock
    Rising Traveler
    18 hours ago

    To address your concerns:

    Resonance can be rather annoying, but that's the point. It's supposed to make the game harder.

    Ranged enemies get close to shoot at you because the same accuracy restrictions apply to them that apply to you. And they were added for purposes of realism (cause it gets harder to hit a target the further away it is) and game balance.

    Tel-Rea is losing a brawl to a dude with a stick once again because of game balance. Lightsabers in games have never been what they are in movies. Look at the Jedi games, look at Battlefront, look at SWTOR, even the power trip that is the Force Unleashed games has plently of enemies that aren't onehit by lightsabers.

    Extraction zone not being visible from the start is - you guessed it - for game balance. Adds a little extra challenge to the mission. Also works as a storytelling tool: Zero Company doesn't go in with everything fully planned out. They improvise.

    I'll also be suprised if any of this changed, cause it's clearly intentionally this way. What you do with your money is your decision.