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bennymartin1's avatar
bennymartin1
Newcomer
2 months ago
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PC Minimum Requirements

I'm genuinely curious about the PC requirements for Star Wars Zero Company.

The minimum GPU requirement is listed as a GTX 1080, RX 5600 XT, or Intel Arc B580 for 1080p Low at 30 FPS. For a turn-based strategy game, those requirements seem unusually high compared to most games in the genre.

Could the team provide some insight into what is driving those requirements? Are they based on a pre-release build, or are they representative of expected launch performance?

Not trying to complain, just interested in the technical reasoning behind the hardware requirements.

  • Hey there,

    It is a completely fair question! When we think of turn-based strategy games, we usually expect them to run on practically any machine.

    However, the hardware requirements for Star Wars: Zero Company directly reflect the studio team's visual goals and the complex simulation running under the hood. Here is a look at what is driving those PC specifications:

    • Engine & Physics: The game is built to utilize advanced physics and destructible environments. When environments shatter or dynamic cover changes occur during a battle, the CPU and GPU are constantly performing real-time calculations.
    • Visual Fidelity & AI: The game features high-budget cinematic presentation, highly detailed character models, and complex AI planning logic that requires more hardware headroom than a traditional grid-based tactics game.

    The listed minimum requirements are designed to provide a solid baseline for stable, comfortable gameplay at native 1080p/30 FPS. Hopefully, this helps explain what is going on under the hood! Also: https://www.ea.com/games/starwars/zero-company/news/answering-biggest-questions 

    Thanks!

2 Replies

  • EA_Shepard's avatar
    EA_Shepard
    Icon for Community Manager rankCommunity Manager
    16 hours ago

    Hey there,

    It is a completely fair question! When we think of turn-based strategy games, we usually expect them to run on practically any machine.

    However, the hardware requirements for Star Wars: Zero Company directly reflect the studio team's visual goals and the complex simulation running under the hood. Here is a look at what is driving those PC specifications:

    • Engine & Physics: The game is built to utilize advanced physics and destructible environments. When environments shatter or dynamic cover changes occur during a battle, the CPU and GPU are constantly performing real-time calculations.
    • Visual Fidelity & AI: The game features high-budget cinematic presentation, highly detailed character models, and complex AI planning logic that requires more hardware headroom than a traditional grid-based tactics game.

    The listed minimum requirements are designed to provide a solid baseline for stable, comfortable gameplay at native 1080p/30 FPS. Hopefully, this helps explain what is going on under the hood! Also: https://www.ea.com/games/starwars/zero-company/news/answering-biggest-questions 

    Thanks!