Forum Discussion
10 years ago
"Naecabon;46098" wrote:
Let's summarize this and move on:
Everyone agrees Poe is strong.
Everyone agrees he may be problematic at 70.
Some think this shouldn't be an issue since 70 is just a stopping point, some (including our team) disagree and feel this is still very important.
No one is saying he isn't concerning, some are just saying wait and see.
We are saying waiting to see means having to nerf vs taking action beforehand to avoid nerfs on live content.
That's basically it. If you want to wait and see, well... we may be waiting and seeing... but if it's nerfed on the live client don't go getting pissy about nerfs taking place when it very easily could have been avoided.
I agree with everything here. I'll even say that if at end game Poe keeps his relative speed advantage (assume he goes 143 and stays among the top fastest toons as projecting at 70) and we don't have anything that counters speed, than I'd totally agree he should get a nerf. Probably remove completely the meter aspect of his taunt...or make him materially slower (leave him at 138 would be fine as he's still fast at 138 even).
I won't complain if he's nerfed later once we know what's certain. We all want a competitive and variety filled game - not just the same builds over and over. I'm sick of Poe too honestly - that's why we were building that speed team for now even to hit past him. I'm so happy not to be using Poe and that I can beat Poe cleanly without have to also use Poe...we've had him in service nearly a month now and he's just getting more and more prevalent. He's reaching week 1 Barriss levels of saturation in the top 10/20 on my server and there isn't a great counter for him if you are fighting at equal speeds with him. It's Poe vs. Poe who can manipulate more meter or get one key stun, etc. I see what you're trying to prevent - I've been living it for weeks now. Do I want another 2-3 months of that and worse? No way. Just my difference of opinion that I'd prefer we actually see what's going on in production with keeping true end game in mind before nerfing.
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