Forum Discussion
10 years ago
"Fantazy;46271" wrote:
@JohnnySteelAlpha You argue from the standpoint of a minority: the one that has no problem buying new out-of-the-box-ready-to-play units that may counter the existing ones.
The majority of people do not have the luxury of changing their current farming strategy mid-way to get the new units. It takes weeks and crystals and patience to field a new unit in the arena and remain competitive.
Thus, your position and angle taints the majority of your "arguments" in my eyes.
OP made a honest, open-minded attempt at explaining the changes he proposed.
I'm completely with @Naecabon about this topic, and understand his frustrations and reaction over the content shared here.
Yet you have free players here arguing that since he's F2P farmable (this is a F2P toon we are talking about here) it gives them an option against the top teams of whales. Poe is a F2P / P2P equalizer. Maybe your biased in that you have this pay / free bias that taints your view of how you interpret comments.
I absolutely think a Poe nerf helps P2P like myself much more than it hurts. If the Poe speed threshold can't be eclipsed, I can't get a speed advantage over a diligent free player. We will be speed equals. Nerfing Poe locks in a P2P advantage. I'm already built now to beat Poe at 138. If he's nerfed and stays slower, I will have speed advantage all day and walk all over a free player. So if I'm being selfish and having some biased view...sure ... nerf Poe. Helps me a lot. I'll be able to acquire and have speed toons and not have to worry about him.
Your point against me makes no sense Fanta.
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