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TragamiteS
Rising Novice
7 hours ago

​Jedi Training Luke w/Yoda kit

Jedi Training Luke w/Yoda

Tags: Light Side, Attacker, Support, Rebel, Jedi

Basic: Beware The Dark Side

Deal Physical damage to target enemy.

If Luke has Foresight, he attacks a second time, dealing 50% damage.

If the target is Stunned or Ability Blocked, grant 25% Turn Meter (TM) to a random Jedi ally.

Special 1: I Feel Cold (Cooldown: 3)

Deal Physical damage to all enemies.

Luke gains Offense Up and Defense Down for 2 turns. If Luke defeats an enemy with this ability, his cooldowns are reduced by 1.

Special 2: Size Matters Not (Cooldown: 4)

Deal Special damage to all enemies. This attack ignores Protection.

Inflict Vulnerable for 2 turns on all enemies.

This ability deals 20% more damage for each buff on Luke.

Unique 1: The Failure in the Cave

Luke starts the encounter with Critical Damage Up for 2 turns.

Whenever Luke uses an attack ability, he grants 10% Turn Meter (TM) to a random Jedi or Rebel ally.

Synergy: If Hermit Yoda is an active ally, Luke gains 30% Max Health.

Zeta: Whenever an enemy is defeated, all allies gain Tenacity Up for 2 turns. Furthermore, if the defeated enemy was Stunned or Dazed, Luke gains Offense Up for 2 turns (Stacking).

Unique 2: Always in Motion

Luke has +35% Critical Chance and +25 Speed.

At the start of the encounter, and whenever a Jedi ally is inflicted with a debuff, Luke gains Defense Penetration Up for 2 turns.

Synergy: If Obi-Wan Kenobi (Old Ben) is an active ally, Luke and that ally gain Foresight at the start of the battle.

Zeta: Whenever Luke uses a Basic Ability, he gains Foresight and Retribution for 1 turn.

(Omicron - Grand Arenas): While Luke has Foresight, he gains +30% Max Health and +30% Max Protection. Furthermore, whenever Luke uses a special ability, all allies recover 10% Health and Protection for each active Jedi ally.

Unique 3: You Said Coming Here Was A Bad Idea

This ability is a Zeta upgrade.

Luke gains 15 Speed.

Whenever a Rebel ally is damaged by an enemy attack, Luke grants 5% Turn Meter (TM) to that ally.

Synergy: If R2-D2 is an active ally, whenever Luke uses his Basic Ability (Beware The Dark Side), R2-D2 assists, dealing 50% damage and dispelling a random debuff from Luke.

Zeta: When R2-D2 assists, deal 75% damage and d

ispels all debuffs from Luke.

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