Bad Batch 2.0 - tips and advises, opinions
Hi everyone maybe a few weeks go or something I’ve decided to use a new bad batch team in the raid for the first time and hell, I liked how this team works, like it’s all new experience, new unique mechanics comparing to the other teams I have. The team remains to be low geared but with mostly all ability maxed (no zetas and no omis) and some alright modes implied and it’s enough to do 300k I decided to use 5 r6 tokens that I’ll get from Jar Jar event awards on them. Also will be my first time getting 5 tokens, don’t care about jar jar himself, rather than for tokens themselves lol. My account still small I would say, so it would be quite an investment, zetas, possible omicrons, omegas and on. I know it’s better to use it on GL’s reqs and I’m almost finished my first gl reqs (Leia) but I wanna have fun factor for me to keep things enjoyable So the question is what u guys would recommend when it to comes them? I’ve watched a few videos and read some stuff from Reddit and all I got they could be very-very effective in all mods but require good mods and good relics on some specific team members and that the devs somehow ruined their run in the raid which is no surprise for me lol but like you know, it’s always interesting to hear (in this case read 😄) another perspective on things, especially from people who actively use them is there a specific zeta and omicron order? What relic levels are optimal and turn order maybe?117Views0likes15CommentsSelf-proposed BB-8 Rework
As per title: Arc Welder Level 8 (Basic) Old: Deal Physical damage to target enemy and inflict Tenacity Down for 2 turns. If the target already had Tenacity Down, inflict Daze for 2 turns New: Deal Physical damage to target enemy and inflict Tenacity Down for 3 turns. If the target already had Tenacity Down, inflict Daze, Burning, and Shock for 2 turns, which can’t be dispelled, evaded, or resisted. Covert Data Transfer Level 8 (Special) Old: BB-8 and a random ally who doesn't have it gain the Secret Intel unique buff for 3 turns. Then, BB-8 gains 8% Turn Meter for each ally with Secret Intel. If all active allies are Droids, BB-8 gains Taunt for 1 turn. Secret Intel: +25% Potency and when another ally uses a Special ability they gain Secret Intel for 3 turns, then the cooldown of Illuminated Destiny is reduced by 1 for each ally with Secret Intel New: BB-8 and a random ally who doesn't have it gain the Secret Intel unique buff for 3 turns. Then, BB-8 gains 10% Turn Meter for each ally with Secret Intel. If all active allies are Droids, BB-8 gains Taunt for 1 turn. If any version of Rey is the ally leader, BB-8 and all active Rey’s gain Spark of Resistance for 2 turns if they have not had it for the previous two turns, which can’t be copied or prevented. Secret Intel: +25% Offense, +10% Evasion, +20% Speed (doesn’t stack with Speed Up) and when another ally uses a Special ability they gain Secret Intel for 3 turns, then the cooldown of Illuminated Destiny is reduced by 2 for each ally with Secret Intel. Enemies cannot assist or counterattack against allies with Secret Intel. Spark of Resistance: Gain 40% Offense and 30 Speed; when this character attacks, recover 25% Max Protection; First Order enemies defeated by this character can't be revived; if Spark of Resistance is dispelled, gain 30% Turn Meter and Protection Up (50%) for 2 turns. Illuminated Destiny Level 8 (Special) • 70 turn cooldown Old: Dispel all debuffs on all allies and Expose all enemies for 2 turns. All allies gain 80% Turn Meter and gain Advantage, Critical Chance Up, Critical Damage Up, Offense Up, and Speed Up for 4 turns. Droid and Resistance allies recover 20% Protection. This ability starts on cooldown and can't be Evaded. Whenever a Droid ally scores a Critical Hit, reduce the cooldown of this ability by 1. New: Dispel all debuffs on all allies and inflict Vulnerable and Buff Immunity on all enemies for 2 turns. All allies gain 100% Turn Meter and gain Deflective Ward, Critical Chance Up, Critical Damage Up, Offense Up, Critical Avoidance Up, and Speed Up for 4 turns. Droid and Resistance allies recover 50% Health and Protection. This ability starts on cooldown and can't be Evaded, Resisted, or Dispelled. Whenever a Droid ally scores a Critical Hit, reduce the cooldown of this ability by 1. Roll with the Punches Level 8 (Unique) (Zeta) Old: BB-8 has 80% Counter Chance. When BB-8 attacks out of turn, he calls a random Resistance ally to Assist New: BB-8 has 100% Counter Chance. When BB-8 attacks out of turn, he calls a random Resistance ally to Assist dealing 50% more damage. If the ally Leader is GL Rey, the first time she uses Heir to the Jedi, grant all resistance allies and Ben Solo Resistance Network until the end of battle, which can’t be copied, dispelled, or prevented. Resistance Network: +75% Defense, +50% Offense, and immune to Healing Immunity; when this character is defeated, revive with 75% Health and gain +50 Speed for 1 turn; whenever this character defeats an enemy, dispel all debuffs on this character. Self-Preservation Protocol Level 8 (Unique) (Zeta) Old: When BB-8 takes damage he has a 50% chance to gain Foresight for 2 turns. At the start of each encounter, if BB-8 is active, Droid allies gain 8% Turn Meter for each active Droid ally. When BB-8 Evades, Droid allies recover 8% Health and 8% Protection New: When BB-8 takes damage he has a 50% chance to gain Foresight and Stealth for 2 turns. At the start of each encounter, if BB-8 is active, Droid allies gain 8% Turn Meter for each active Droid ally. When BB-8 Evades, Droid allies recover 8% Health and 8% Protection. At the start of the encounter, if any version of Rey is the ally Leader, BB-8 gains Grit until the end of battle. While allies are stunned they take 30% less damage.104Views1like5Comments- 369Views1like27Comments
Conquest Speed
Can I just say how great it is to watch enemy units go 2x or 3x before I get my turn! By the time I get my turn I have ability block or stuned so I cannot do the actual feat then because I have a over 14m account my units nuke the opponents team. I am not saying this is the case every time but.... it happens ALOT. There is complete imbalance in conquest with speed loops/multiple attacks. I can basically start a battle on sector 4 or 5 then walk away so when I come back I can finally take a turn. Please fix it sucks the fun completely out of the game.53Views0likes0CommentsNew fleet battles?
I have no more characters left to shard farm on fleet nodes. I would like to see CG either add a couple nodes to each sector like they did with LS/DS battles or add a new sector entirely and put some new character shards like Cantina. Shard farming is always going to be a grind, but diversifying the energy needed would help a little.59Views3likes2CommentsMisunderstanding what "challenge" is
Can we, please, not get bosses in conquest that have 800 speed? Revan is literally faster than 540 speed gl rey. You literally can barely move and winning this battle fully rely on rng. Can we, please for fug sake, get actually decent team as opponents? We see you changed their stats in between first and second conquest but why you set them so high? This is not showing that the new character is any good, just shows that without ridiculously boosted stat they cant win. That is how you gonna advertise your new addition to the game, CG? I got to 1 ult and 1 saber throw and it did nothing, rest team(+140 ben solo btw and +155 cat) wasnt even able to move after first stun then another stun after jml got his ult and jkl had his cds off again. Im observing how CG is manipulating stats of units in specific game modes but it gets ridiciolus what are they doing. What is the goal of it? Enemies take 15 turns while your whole team is stunned and gl ult + saber throw(being one of the strongest single target dmg in the game) do nothing 🤡 dunno who is responsible for that but ig being smart is not your thing. Holy mother of stupidity, next conquest probably we gonna see new character with 100k offense and 2000 speed cause "it is balanced guys look"291Views1like18CommentsSWGOH Farm Tracker v2 (custom tracking!)
Hey friends. I made a farm tracker a while back and people seemed to like having a web-based tracker for their SWGOH goals! thedonproject.com/swgoh As my summer project, I added a few things to it! Custom farms! You can now make your own custom list of characters to farm (up to 5 lists with 40 characters/ships each) and it will save locally in your browser. Icons! Look at those cool little guys. You can hid them if you want in the... Settings pane! When you click the settings button you get a whole slew of options instead of just the two in version 1, including which farms you want to show (custom of preset) and if you want colors or not. Fun! You need a swgoh.gg profile to use this tracker. If you're set up there, just type in your ally code and see how you're progressing. If you check it out or have used it in the past, I welcome feedback and ideas. Just keep in mind, I'm an amateur coder, at best. I also make essentially zero dollars per hour on this and it is just for the purpose of staving off cognitive decline, really. Thanks!2.4KViews5likes11CommentsRotta the Hutt in squad arena
Just faced RtH in squad arena. No team with him, RtH plus a relic that has +100% health stat and defensive bonuses along with +10% increased crit chance (stacking to 100%). I faced it with Leai GL. Couldn't get him down to half health as was regenerating 30k-40k health per hit. Was annoying..92Views0likes2Comments