GA is ridiculous
Why am I constantly being matched up against players with MUCH higher GP? I have under 1 Mil GP with zero GLs and only 3 characters above Gear Lvl 11, yet I continue to be matched up against players with 10 Mil GP and 20+ characters relic 5 or higher. This is not fun for me. I have ZERO chance at even competing, nevermind winning. There HAVE to be players who are more closely matched to my roster, right??106Views1like4CommentsInflicting distraction 20 times in chewyoda character quest: is there a bug?
I’ve completed all other tasks in this quest but got stuck at this one. I could only do it 10 times with chewyoda in marquee battles which are now over. No matter how hard I’ve tried, the enemies were getting wiped out faster than I can do it the second or third time. It does not work in arena battles - there isn’t even an option. Alas, when you click at “Go” in the distraction task, it brings you to arena battles which is very misleading! It does not work in era currency battles either. For a while, I thought it can work in other battles with chewie3pio who is also essential for the quest, but once I’ve grinded him (them) it’s distraction option does not work either. I’ve read that you need to have commander Luke as a leader for that, and now grinding towards getting him hoping to succeed in the remaining few days, but when I borrowed commander Luke in a light side battle it didn’t work either. So, it does look broken, and working only in marquee battles (and there weren’t enough of them to do it 20 times, or maybe I’m missing something or not lucky enough). So, I’ve reported it as a possible bug and wonder if others have a similar problem. Would be a pity to lose all the effort because of this single issue. Cheers!488Views1like5CommentsRelic Delta and PKHO are disasters!
Relic Delta is much too strong.. i understand that you’re trying to give whales an unfair advantage, but does it need to be this unfair?!?!? Pirate King Hondo being the most powerful GL in the game makes absolutely no sense!! Again; whales gotta be able to crush everyone regardless of theorycrafting, but let’s try to give at least a modicum of respect to Star Wars lore!![ it’s really not in my best interest to say this, because I’m working on unlocking PKHO’s Ult as we speak, but this is really ridiculous! How PKHO would ever beat any of the GLs in Star Wars lore is a complete freaking mystery! Hondo is a punchline, at best; not the ultimate killer of all Sith, Jedi, Rebels, etc!!! come on, CG! If you want to depart this far from Star Wars canon, just leave Star Wars to its real fans!!!328Views0likes8CommentsСonstant auto-filling of squads before battle
Another question: is it possible to somehow disable this moral mockery of people, or to make a report so that it can be removed - the constant unwanted auto-filling of squads into squad limits for battles? Or all are ok with this? O_O354Views9likes13CommentsFEATURE REQUEST:
Title: Idea: Character Creator in SWGOH (PvE Only) Hi EA / CG, I think SWGOH should have a character creator, but NOT in multiplayer at all. I don’t want it in: Grand Arena Territory Wars Arena Anything competitive So it wouldn’t break the game or be unfair. The custom character would just be for PvE and fun. You could make your own: Jedi Sith Bounty Hunter Smuggler And use them in: Story missions PvE events Conquest-style battles Special modes made just for this character It would make the game feel more personal, because Star Wars is about your story too, not just famous characters. To keep it balanced: The abilities could be preset The stats could be capped It wouldn’t be stronger than normal characters EA could make money from cosmetics only, like: Outfits Lightsaber colours Animations No pay-to-win stuff. This would: Be fun Not affect multiplayer Add new PvE content Fit Star Wars really well I think a PvE-only character creator would be awesome and wouldn’t cause any problems. Thanks for reading.24Views0likes0CommentsZerek Mats for Maul Not Possible
Will there be another way to get Zerek materials required to raise the new characters to the level 85 requirement for the new Maul journey event when it arrives? According to the newsletter post, 6 characters will be required at level 85, but after 3 marquee events, I still can't get even one to level 85! Currently Zerek materials are only available during marquees, and are significantly limited. I see the devs eventually adding Zerek materials to the money grab, but right now they're not even available to buy.29Views0likes0CommentsSo, the Bo-Katan event now requires R8? Or R9? Or R whatever? Nobody knows!
Cause CG is not telling us! The only known fact is, that they made this event significantly harder. One week ago, EA_Gunner only confirmed in another post, that this change was intended without giving any further information. https://forums.ea.com/idea/swgoh-bug-reports-en/units-changed-in-journey-guide/12971613 On the other hand, the event requirements in the journey guide still say R7. Sorry, but what's the point about this? If an event is no longer doable at a certain level, then this level is not a requirement any more. Why don't you update this and give us valid information? So PLEASE let players know about your changes or just leave the game unchanged, if you are not willing to do so. Or is this the new gaming experience in general since the update: Come in and find out???1.1KViews5likes29CommentsGrievous, Jedi Butcher: GL Kit Concept
GL General Grievous brings Trench off the bench with bonuses for Tactical Supremacy, whoop whoop! Like most GLs, he likes to work with his non-GL variant, though you can realistically plug 'n' play any Separatist droids with him. Is this kit overpowered? I dunno, quite possibly. Infamous General of the droid armies that ruthlessly punishes target locked enemies and has an impressive collection of lightsabers. Unit name - Grievous, Jedi Butcher Tags - Galactic Legend, Dark Side, Attacker, Leader, Droid, Separatist Mastery - Accuracy, Damage, and Defense Penetration (For appearance and animations, Grievous only has two arms deployed unless specified otherwise. His design would be some sort of cross between his 2003 and 2005 versions.) I Will Deal With This Slime Myself (Ultimate Ability) (I recommend reading this after the rest of the kit) Requires at least 70% Ultimate Charge to activate. Ultimate Charge: Grievous, Jedi Butcher gains 3% Ultimate Charge whenever a Target Locked enemy is Critically hit, and 5% Ultimate Charge whenever he gains a stack of Stolen Lightsaber. All allied Separatists dispel all their debuffs and double their Defense for the rest of the encounter. Grievous, Jedi Butcher, gains 100% turn meter, which can't be prevented, and 4 stacks of Stolen Lightsaber. On his next attack, Grievous, Jedi Butcher, deals bonus true damage to the target enemy equal to 100% of his current Defense, tripled against Jedi, which can't be evaded. If 100% Ultimate Charge was used, Grievous, Jedi Butcher, also gains 50% of other Separatist allies' Defense, no longer loses stacks of Stolen Lightsaber for the rest of battle, and instead instantly defeats the next enemy he targets, which can't be evaded or resisted. The defeated enemy can't be revived. [HE ALSO DEPLOYS HIS OTHER TWO ARMS FOR THE REST OF BATTLE :)] To See You Die (Basic) (Final text, Zeta) Deal Physical damage to target enemy, dealing additional true damage equal to 5% of his Max Health, and if the target is a Jedi and defeated by this attack, gain 1 stack of Stolen Lightsaber (max 4) until the end of the encounter. If they are Target Locked, this attack has +40% Health Steal, can’t be evaded or countered, and reduces their Potency and Defense by 4% (stacking) until the end of the encounter. Stolen Lightsaber: +6% Offense, Defense and Resistance per stack; while at 4 stacks, gain +2 Speed (stacking) at the start of each unit’s turn and deal an additional instance of damage when using any ability (limit once per turn) (Animation - Grievous strikes with both of his lightsabers, one after the other) A Fine Addition (Special 1, cooldown 3) (Final text, Zeta) Dispel all buffs on Target Locked enemies and call all Magnaguard allies to assist. For each Target Locked enemy that is Critically hit, gain 1 stack of Stolen Lightsaber. All Separatist allies gain Tactical Supremacy for 3 turns, and allied Tank Magnaguards Taunt for 2 turns, which can’t be copied or dispelled. If an enemy did not have Target Lock, they are inflicted with Fear for 1 turn and Protection Disruption for 2 turns, which can’t be dispelled, evaded or resisted. Tactical Supremacy: +30% Critical Damage and Potency; recover 10% Protection at the start of turn; if dispelled, recover 40% Health then gain Advantage and Foresight for 2 turns at the end of that turn (Animation - that moment in ROTS where he slowly backs away as he tells his Magnaguards “Kill him”) Make Them Suffer (Special 2, cooldown 5) (Final text, Zeta) This ability can’t be used unless Grievous, Jedi Butcher has 4 stacks of Stolen Lightsaber. Deal Physical damage to all enemies equal to 35% of Grievous, Jedi Butcher’s Max Health and inflict Armour Shred until the end of battle and Target Lock for 2 turns. If an enemy was already Target Locked, inflict them with an additional stack of Armour Shred, and also inflict Burning and 3 Damage Over Time effects for 3 turns, which can’t be dispelled. Then, lose all stacks of Stolen Lightsaber. This attack can’t be evaded or resisted. (Animation - one of his weird hand/feet attacks but probably the one he used in his 2003 debut scene) General Of The Droid Army (Leader) (Final text, Zeta) Dark Side allies have +20 Speed, +20% Mastery and +15% Defense, doubled for Separatists. Separatist Droids take 25% reduced damage from Target Locked enemies. Whenever a Separatist ally inflicts Target Lock on an enemy, they gain 2% Mastery until the end of battle (stacking). If that ally has Tactical Supremacy, they also reduce that enemies mastery by 2% (stacking) until the end of battle, which can’t be resisted. Allied Separatist droids with Tactical Supremacy have +30% Defense. Non-droid Separatist allies with Tactical Supremacy are immune to all debuffs. Enemies inflicted with Shock have -10% Potency and Tenacity for each Separatist ally, each droid ally with Tactical Supremacy, and each Jedi enemy. Whenever a Separatist ally is defeated, all other Separatist allies reset their cooldowns. At the start of each encounter after the first, Separatist allies gain 50% Protection Up until the end of the encounter, plus an additional Protection Up equal to their current mastery until the end of the encounter, which can’t be copied, dispelled or prevented, and all enemies are inflicted with Target Lock for 6 turns, which can’t be dispelled, prevented or resisted. No Room For Failure (Unique) (Final text, Zeta) Grievous, Jedi Bucher has bonus Offense equal to his Defense, doubled against Target Locked enemies, and his basic ability deals double damage to Jedi. Whenever a Jedi enemy or Separatist ally is defeated, Grievous, Jedi Butcher gains 1 stack of Stolen Lightsaber, and whenever a Separatist ally is critically hit all allied Separatists gain Critical Avoidance Up and Defense Up for 2 turns. Separatist allies can’t be revived. Target Locked enemies lose 1% Defense at the start of their turn, which can’t be resisted, then Grievous, Jedi Butcher gains that much until the end of the encounter. Galactic Legend (Unique) (Final text, Zeta) This unit takes reduced damage from percent Health damage effects and massive damage effects. They take massive damage from destroy effects (excludes raid bosses) and are immune to stun effects. This unit has +10% Max Health and Max Protection per Relic Amplifier level, and damage they receive is decreased by 30%.348Views5likes4CommentsSWTOR Era Ideas
With Eras and the Coliseum becoming a thing I had an idea for future Eras regarding the Star Wars The Old Republic MMO. (As a note I was thinking they would either start off with the Eternal Alliance tag or bring it in when Eternal Empire units get introduced.) The Era of The Knight Marquee Kira Carsen - Light Side, Attacker, Jedi, Old Republic, Eternal Alliance Doc - Light Side, Healer, Old Republic, Scoundrel, Eternal Alliance Rusk - Light Side, Attacker, Old Republic, Eternal Alliance T7-01 - Light Side, Support, Droid, Old Republic, Eternal Alliance Lord Scourge - Dark Side, Tank, Sith, Sith Empire, Eternal Alliance Orgus Din - Light Side, Attacker, Leader, Jedi, Old Republic Legendary Hero of Tython - Light Side, Tank, Leader, Jedi, Old Republic, Eternal Alliance Coliseum Bosses Flesh Raider Deathcaller SD-0 The First Son The Emperor’s Voice The Era of The Consular Marquee Nadia Grell - Light Side, Attacker, Jedi, Old Republic, Eternal Alliance Qyzen Fess - Light Side, Tank, Old Republic, Eternal Alliance Theran Cedrax - Light Side, Healer, Old Republic, Eternal Alliance Zenith - Light Side, Attacker, Old Republic, Eternal Alliance Lieutenant Iresso - Light Side, Tank, Old Republic, Eternal Alliance Yuon Par - Light Side, Support, Leader, Jedi, Old Republic Legendary Barsen’thor - Light Side, Support, Leader, Jedi, Old Republic, Eternal Alliance Coliseum Bosses Tythonian Lore Guardian Subject Alpha Nightmare Pilgrim Dreadtooth The Era of The Smuggler Marquee Corso Riggs - Light Side, Support, Smuggler, Scoundrel, Old Republic, Eternal Alliance Bowdaar - Light Side, Tank, Smuggler, Scoundrel, Wookie, Old Republic, Eternal Alliance Risha - Light Side, Attacker, Smuggler, Scoundrel, Old Republic, Eternal Alliance Akaavi Spar - Dark Side, Attacker, Bounty Hunter, Smuggler, Scoundrel, Mandalorian, Old Republic, Eternal Alliance Guss Tuno - Light Side, Healer, Smuggler, Scoundrel, Unaligned Force User, Old Republic, Eternal Alliance Treek - Light Side, Tank, Ewok, Scoundrel, Mercenary, Eternal Alliance Legendary Voidhound - Light Side, Attacker, Smuggler, Scoundrel, Old Republic, Eternal Alliance Coliseum Bosses Rogue Cartel Warbot Gargath Battle droid R4-GL Lucky The Rancor The Era of The Trooper Marquee Aric Jorgan - Light Side, Attacker, Old Republic, Havoc Squad, Eternal Alliance Elara Dorne - Light Side, Healer, Old Republic, Havoc Squad, Eternal Alliance M1-4X - Light Side, Tank, Droid, Old Republic, Havoc Squad, Eternal Alliance Tanno Vik - Light Side, Attacker, Old Republic, Havoc Squad, Eternal Alliance Yuun - Light Side, Support, Old Republic, Havoc Squad, Eternal Alliance C2-N2 - Light Side, Support, Droid, Old Republic, Eternal Alliance Legendary Meteor - Light Side, Tank, Leader, Old Republic, Havoc Squad, Eternal Alliance Coliseum Bosses The Primal Destroyer Lance Squadron Command Unit Trapjaw FR3-DOM The Era of The Warrior Marquee Vette - Dark Side, Attacker, Scoundrel, Pirate, Sith Empire, Eternal Alliance Jaesa Willsaam - Dark Side, Attacker, Sith, Sith Empire, Eternal Alliance Malavai Quinn - Dark Side, Healer, Sith Empire, Eternal Alliance Lieutenant Pierce - Dark Side, Tank, Sith Empire, Eternal Alliance Broonmark - Dark Side, Support, Sith Empire, Eternal Alliance Darth Baras - Dark Side, Attacker, Leader, Sith, Sith Empire Legendary Emperor’s Wrath - Dark Side, Tank, Leader, Sith, Sith Empire, Eternal Alliance Coliseum Bosses Beast of Marka Ragnos Dread Masters Master Timmns Master Noman Karr The Era of The Inquisitor Marquee Khem Val - Dark Side, Tank, Sith Empire, Eternal Alliance Andronikos Revel - Dark Side, Attacker, Scoundrel, Pirate, Sith Empire, Eternal Alliance Ashara Zavros - Light Side, Attacker, Jedi, Old Republic, Eternal Alliance Talos Drellik - Dark Side, Healer, Sith Empire, Eternal Alliance Xalek - Dark Side, Support, Sith, Sith Empire, Eternal Alliance Darth Zash - Dark Side, Support, Leader, Sith, Sith Empire Legendary Darth Nox - Dark Side, Attacker, Leader, Sith, Sith Empire, Eternal Alliance Coliseum Bosses Terentatek Mauler Darth Thanaton Ancient Threat World Breaker Monolith The Era of The Hunter Marquee Mako - Dark Side, Healer, Leader, Bounty Hunter, Scoundrel, Eternal Alliance Gault - Dark Side, Attacker, Leader, Bounty Hunter, Smuggler, Scoundrel, Eternal Alliance Torian Cadera - Dark Side, Attacker, Leader, Bounty Hunter, Scoundrel, Mandalorian, Eternal Alliance Blizz - Light Side, Support, Leader, Bounty Hunter, Scoundrel, Jawa, Eternal Alliance Skadge - Dark Side, Tank, Leader, Bounty Hunter, Scoundrel, Black Sun, Eternal Alliance HK-51 - Dark Side, Attacker, Droid, Eternal Alliance Legendary The Hunter - Dark Side, Attacker, Leader, Bounty Hunter, Scoundrel, Mandalorian, Eternal Alliance Coliseum Bosses Corruptor Zero The Ancient One The First Jun Seros The Era of The Agent Marquee Kaliyo - Dark Side, Tank, Sith Empire, Eternal Alliance Scorpio - Dark Side, Support, Sith Empire, Droid, Eternal Alliance Vector - Dark Side, Attacker, Sith Empire, Eternal Alliance Doctor Lokin - Dark Side, Healer, Sith Empire, Eternal Alliance Ensign Temple - Dark Side, Attacker, Sith Empire, Eternal Alliance 2V-R8 - Dark Side, Support, Droid, Sith Empire, Eternal Alliance Legendary Cipher Nine - Dark Side, Support, Leader, Sith Empire, Eternal Alliance Coliseum Bosses The Prince Scree Dread Pirate Karvoy Toxxun64Views0likes2Comments