Representation of content from each media
Episode I: The Phantom Menace B1 Battle Droid Boss Nass Captain Tarpals Darth Maul Droideka Eeth Koth Grand Master Yoda Gungan Boomadier Gungan Phalanx Jar Jar Binks Master Qui-Gon Nute Gunray Padawan Obi-Wan Queen Amidala Qui-Gon Jinn Scimitar Episode II: Attack of the Clones Aayla Secura B2 Super Battle Droid Clone Sergeant- Phase I Count Dooku Geonosian Soldier Geonosian Spy Jango Fett Ki-Adi Mundi Kit Fisto Luminara Unduli Mace Windu Padme Amidala Poggle the Lesser Sun Fac Wat Tambor Zam Wesell Geonosian Soldier's Starfighter Geonosian Spy's Starfighter Episode III: Revenge of the Sith CC-1119 "Appo" CC-2224 "Cody" Clone Wars Chewbacca Disguised Clone Trooper (based on a deleted scene from the movie) General Grievous IG-100 MagnaGuard Jedi Knight Anakin Jedi Master Kenobi Jedi Master Mace Windu Lord Vader Yoda and Chewie Anakin's Eta-2 Starfighter Clone Sergeant's ARC-170 Plo Koon's Jedi Starfighter Vulture Droid Episode IV:A New Hope Biggs Darklighter C-3PO Chewbacca Chief Nebit Dathcha Grand Moff Tarkin Greedo Han Solo Jawa Jawa Engineer Jawa Scavenger Luke Skywalker (Farmboy) Old Ben Kenobi Princess Leia R2-D2 R5-D4 Stormtrooper Stormtrooper Luke Stormtrooper Han TIE Fighter Pilot Tusken Raider URoRRuR'R'R Wedge Antilles Biggs Darklighter's X-Wing Han's Millennium Falcon Imperial TIE Fighter TIE Advanced x1 Wedge Antilles' X-Wing Episode V: The Empire Strikes Back 4-LOM Boba Fett Bossk Captain Han Solo Colonel Starck Commander Luke Skywalker Darth Vader Dengar General Veers Hermit Yoda Hoth Rebel Scout Hoth Rebel Soldier IG-88 Imperial Probe Droid Lando Calrissian Lobot Rebel Officer Leia Organa Snowtrooper Threepio and Chewie Ugnaught Wampa Zuckuss Imperial TIE Bomber Rebel Y-Wing Slave 1 Episode VI: Return of the Jedi Admiral Ackbar Admiral Piett Boushh (Leia Organa) Chief Chirpa Emperor Palpatine Ewok Elder Ewok Scout Gamorrean Guard Jabba the Hutt Jedi Knight Luke Skywalker Leia Organa Logray Mon Mothma Paploo Royal Guard Scout Trooper Skiff Guard (Lando Calrissian) Teebo Wicket Emperor's Shuttle Executor Home One Rebel B-Wing Episode VII: The Force Awakens BB-8 Captain Ithano Captain Phasma Finn First Order Officer First Order SF TIE Pilot First Order Stormtrooper First Order TIE Pilot General Hux Kylo Ren Maz Kanata Poe Dameron Quiggold Resistance Pilot Resistance Trooper Rey (Scavenger) Veteran Smuggler Chewbacca Veteran Smuggler Han Solo Finalizer First Order SF TIE Fighter First Order TIE Fighter Kylo Ren's Command Shuttle Poe Dameron's X-Wing Resistance X-Wing Rey's Millennium Falcon Episode VIII: The Last Jedi Amilyn Holdo First Order Executioner Jedi Master Luke Skywalker Kylo Ren (Unmasked) Rey (Jedi Training) Rose Tico MG-100 StarFortress SF-17 Raddus TIE Silencer Episode IX: The Rise of Skywalker Ben Solo Leia (Jedi Training) Resistance Hero Finn Resistance Hero Poe Rey Rey (Dark Side Vision) Sith Eternal Emperor Sith Trooper Supreme Leader Kylo Ren Zorii Bliss Comeuppance TIE Dagger The Clone Wars Admiral Trench Ahsoka Tano (Snips) ARC Trooper Asajj Ventress Aurra Sing Barriss Offee Cad Bane CT-21-0408 "Echo" CT-5555 "Fives" CT-7567 "Rex" Commander Ahsoka Tano Coruscant Underworld Police Darth Bane Darth Sidious Embo General Kenobi General Skywalker IG-86 Sentinel Droid Ima-Gun Di Maul Maul (Hate-Fuelled) Mother Talzin Nightsister Acolyte Nightsister Initiate Old Daka Pirate King Hondo Ohnaka STAP Savage Opress Shaak Ti Talia Temple Guard Tusken Shaman (based on concept art for a deleted story arc) Yoda (Dark Side Vision) Ahsoka Tano's Jedi Starfighter BTL-B Y-Wing Starfighter Endurance Hound's Tooth Hyena Bomber Malevolence Negotiator Umbaran Starfighter Xanadu Blood Rebels Ahsoka Tano (Fulcrum) Captain Rex Chopper Eighth Brother Ezra Bridger Fifth Brother Gar Saxon Garazeb 'Zeb' Orrelios Grand Admiral Thrawn Grand Inquisitor Hera Syndulla Imperial Super Commando Kanan Jarrus Nightsister Spirit Sabine Wren Seventh Sister Chimaera Gauntlet Starfighter Ghost Phantom II TIE Defender Rogue One: A Star Wars Story Admiral Raddus Baze Malbus Bistan Bodhi Rook Cassian Andor Chirrut Imwe Death Trooper Director Krennic Jyn Erso K-2SO Pao Scarif Rebel Pathfinder Shoretrooper Bistan's U-Wing Cassian's U-Wing Executrix Profundity Rogue One TIE Reaper Solo: A Star Wars Story Enfys Nest L3-37 Qi'ra Range Trooper Vandor Chewbacca Young Han Solo Young Lando Calrissian Lando's Millennium Falcon The Mandalorian Bo-Katan (Mand'alor) Bo-Katan Kryze Boba Fett, Scion of Jango Captain Carson Teva Cara Dune Cobb Vanth Colonel Ward Dark Trooper Dark Trooper Moff Gideon Fennec Shand Greef Karga Grogu & Anzellans IG-11 IG-12 and Grogu Kelleran Beq Kuiil Moff Gideon Paz Vizsla Rotta the Hutt Snowtrooper Commander The Armorer The Mandalorian The Mandalorian & Grogu The Mandalorian (Beskar Armor) Zeb Orellios (New Republic Pilot) Razor Crest The Bad Batch Asajj Ventress (Dark Disciple) Batcher Crosshair (Scarred) CX-2 Depa Billaba Echo Hunter Hunter (Mercenary) Omega Omega (Fugitive) RC-1262 "Scorch" Tech Wrecker Wrecker (Mercenary) Marauder The Book of Boba Fett Krrsantan Tusken Chieftain Tusken Warrior Obi-Wan Kenobi Darth Vader (Duel's End) Third Sister Scythe Andor Cassian Andor (Undercover) Cinta Kaz Dedra Meero Kleya Marki Luthen Rael Major Partagaz Vel Sartha Tales Inquisitor Barriss Ahsoka Ahsoka Tano Baylan Skoll Captain Enoch Death Trooper (Peridea) Ezra Bridger (Exile) General Syndulla Great Mothers Huyang Marrok Morgan Elsbeth Night Trooper Padawan Sabine Wren Shin Hati The Acolyte The Stranger Skeleton Crew Brutus Captain Silvo SM-33 Vane Visions The Ronin Comics 0-0-0 BT-1 Doctor Aphra Jaxxon Jocasta Nu IG-90 Kix Sana Starros IG-2000 Punishing One Expanded Universe Bastila Shan Bastila Shan (Fallen) Canderous Ordo Carth Onasi Darth Jar Jar Darth Malak Darth Malgus Darth Nihilus Darth Revan Darth Sion Darth Talon Darth Traya Dash Rendar HK-47 Jedi Knight Revan Jolee Bindo Juhani Kyle Katarn Mara Jade, the Emperor's Hand Mara Jade Skywalker Mission Vao Princess Kneesaa Satele Shan Sith Assassin Sith Empire Trooper Sith Marauder Starkiller Starkiller (Luke Concept) (Based on original concept art by Ralph McQuarrie) Stormtrooper (Concept) (Based on original concept art by Ralph McQuarrie) T3-M4 Visas Marr Zaalbar B-28 Extinction-class Bomber Ebon Hawk Fury-class Interceptor Leviathan Mark VI Interceptor Outrider Sith Fighter (Canon) Video Games Cal Kestis Cere Junda Iden Versio Jedi Knight Cal Kestis KX Security Droid Magmatrooper Merrin Nightsister Zombie Ninth Sister Saw Gerrera Second Sister Tarfful Taron Malicos TIE/IN Interceptor Prototype Galaxy's Edge Hondo Ohnaka TIE Echelon Original Characters 50R-T Captain Drogan Geonosian Brood Alpha Jedi Consular Jedi Knight Guardian Mob Enforcer Jedi Consular's Starfighter Rex's ARC-170 Sun Fac's Geonosian Starfighter374Views2likes6CommentsCharacters that could use Unique abilities.
Yes I know CG won't do this but I feel its needed. I also feel every character should have a Unique ability sense its meant for themselves and sometimes others. Always nice to have a mini lead in unique abilities or they do something slightly more than before. Not everyone needs a Leadership ability but a Unique makes the character more unique in their own right. So I am going to list the units that need them. Admiral Ackbar. Boost his capital ship and make him slightly better if using his Omicron. Minor stat adds or apply Tactical Supremacy after Tactical Genius is removed. Sith Assassin. Really meant for the ship, yet could allow her to start the battle in Stealth which would make sense for her type of kit/battle style. First Order Officer. Yes this would greatly help the First Order tank be a bit tankier. Well until CG does what they plan on doing for ships. Hera Syndulla. She already shares uniques with the team but she doesn't have her own. She could have some minor stats but really this would help the Ghost stats going forward. Hunter again for ships but also could boost the OG Bad batch a bit. Talia. At this point might as well make her weird Lead a Unique and that'd be fine. She don't need a leadership. Old Daka's off lead will work just fine. Jedi Consular and Ewok Elder have no Uniques for their Healing skills. Just minor stats and shared stats for their linked classes would work fine. Nothing major. Teebo has a unique Leadership ability but has no Unique ability which is kind of disappointing. Would be cool to see a Unique that allows him to taunt outside of his leadership and then stealth and gain stealth bonuses under his leadership. Plus under his lead C-3P0 gains the Ewok tag. Cheif Chirpa could use a Unique ability to help bring up the Ewoks a bit more. Extra shared stats for the Ewoks and like in Teebo's unique, C-3P0 gains the Ewok tag. Grand Master Yoda. This is where GMY's Immunity to Shock could be added instead of in his lead. This would help Yoda a bit better than before. Plus some minor stat increase like Accuracy, health and Protection. Luminara Unduli. This is technically where her Omicron should have been placed and could probably be a bit better here than on the Healing ability. So some of the Omicron can stick around better than being used once every 5 or so turns. Plo Koon. I feel a basic lead could be added and his current lead get reworked into his Unique so he could dispel Stealth on enemies more effectively. Maybe add a percent removal of Foresight as well. Qui-Gon Jinn, could use a Unique to help his lead out a bit better. Cheif Nebit has no Unique and giving him one could allow you to apply Datcha's lead as well to the Jawa team and maybe add some defensive stats to help Jawas unless one is pulled for Cobb Vanth. Or even give a Unique Omicron that if Cob vanth and all other Jawas are active Cob gaind the Jawa tag and all Jawas are Deputized. Cool little GAC or TW omi. Could be even a 3v3 Omi so pair these 2 with Scavenger and then have fun. Commander Cody. He could get a Unique to work with Jedi Master Kenobi or General Kenobi Leads. Clone Wars Chewy. This one could just change his Lead to his Unique. Maybe a Powerful Plug in play or maybe give a second stat at 25% and double it for Wookiee allies. First Order SF Tie Pilot. Come on time to boost the First Order fleet a bit. Plus could help give some fun stats to Omi Phasma lead. Finally I think Finn is last, yes he may lead the Zorri team, but he could use a minor stat buffing Unique. May boost Zorri teams but still won't hurt. Plus the extra stats on the Ship will be helpful.13Views0likes0CommentsUnique way to touch up all characters.
I know this will be a lot and I did my best to organize it with my skills. But its still a ton to explain. Yes this is an Idea sadly CG would want to profit off of, but I feel would help the game for longevity. Yes I also know we do need improvements to game modes and some more FUN stuff to do in the game. But any idea should help out. I have had an Idea recently to suggest a way to touch up all characters but in a bit of a Balanced way. This Idea would also give players also a choice in what they wish to apply to their characters. This Idea is to give every character a selectable set of stats, from 2 to 5 extra set of stats that is. So the amount of the (2 to 5) selectable stats would come down to what type of character they are, being Galactic Legend, Legendary, Conquest, Marquee level, and Legacy Units(units that started with the release of the game). I feel at the top in GL's since they have so many stats only being able to select 2 stats where the Legacy characters up to Marques would be up to 5 stats. (another option is to give all characters up to 5 stats players get to pick, but the Stat Percentages are lower than before and limited at the higher end, vs the lower end). This Idea is to boost all the lower end characters without the need of having CG improve the character in which players keep asking for these improvements. Granted many other games tend to work on balancing a various number of characters, which I feel CG should do but they want money gain on it. Now the specific stats I can suggest is based on the character needs and what their kit has or doesn't have. First I wish to talk about speed. Speed should be based on how much the character has or even gets from their personal kit. I feel any character with BASE Speed of 180 and up should not get any speed at all, especially GLs, and the minimum speed gained from the characters that can get speed should be 5 and on up to 50. So the slowest base speed in game is Droideka yet he gets a % speed boost from his unique, yet he can still get maybe around 15 to 20 and that'd be it. Some characters get speed like Mon Mothma having base stat of 111 and gets +50 from her unique, so she would actually be up there to only get 10 to 15 instead of the +50 extra speed. Now with the other stats I feel they should be based on the 5% to 10% as a low up to 50% range based on the characters needs. So a GL won't need that much health or Protection or offense vs say CUP or Chirrut. But this is where we get to select a stat we wish to add. Once selected, it can no longer be selected. Also some stats I feel won't be needed on a character is if they don't need the stat like Potency on a character that doesn't inflict Debuffs, or if a character has way to much like Bouush Leia having 150% Base Potency won't need any more of that stat. So i feel there will be limitations as well on that end. Since Mods do help in those areas. This is my opinion to balance all characters (which could be added to ships as well) at once and let players have more options on the stats they want. They could also add some stats to the list that is not in the statpool, like Counter Chance. Counter Chance would have limitations as well like no more than 50% but also if the unit already naturally gets it or not. Here is how I would have some stats be added. Here is a bit of a diagram below to explain stats and categories for how CG could balance and select these stats to the characters out. Unit type Categories: Galactic Legends, Legendary/Journey Units, Conquest Units, Epic Confrontation, Marquee Level Units, and Finally Legacy Units(start of the game units). Other categories for stat amounts and needs to look at: Mastery Stats, Stats current unit has or needs, stats from Temporary and Permanent buffs, and Classes. Here is some stats with I feel unique amounts as well as ranges of stats that could be used. Granted if the character is in desperate need then they could bump the stats to 50%. Plus the range would include the 5% levels as well like 15 or 25% etc. Offense, Defense ranging from 10% to 40% Health and Protection ranging from 10% to 30%. Tenacity and Potency ranging from 10% to 35%. Critical Avoidance and Health Steal ranging from 10% to 25%. Defense Penetration Ranging from 5% to 25% based on Class needs. Counter Chance (New stat add) Ranging from of 30% to 50%. Accuracy and Critical Chance ranging from 15% to 30%. Evasion ranging between 5% or 10%. This is an annoying stat no one wants but it still is an option for stats. Critical Damage Ranging between 20% to 40%. Again this is just my opinion on these. I am sure CG would do something more balanced than these stats but atleast it'd be an option to improve characters until CG finds time to work on the characters players would want. Like Darth Maul. Then again they now have a team for Darth Maul so they probably won't work on him any more sadly.13Views0likes0CommentsMy personal Relic 10 Goals.
Yes I'm doing this post to just share what my personal goals are for what Relic 10s I want based on what I already have and currently working on. Now I will say that I have 2 lists of 10 characters after 3 characters I get to Relic 10 that I want to work towards. My first R10 goals are more Meta focused. Yes eventually I will slip in a GL here and there to benefit them but GLs are not on my list. The second list is a for Fun. Cause you never know when reworks, DCs, or new characters improve them. Kinda like I made Wampa my second and She gets the fun amazing Wampa cron every so often and it makes her dominate more effectively. Here is my list of current R10s and the lists I want to work towards. Also its annoying to always be chasing the meta, which has been a thing with this game for years. So I make some project teams and characters which eventually get used in a team. I did R7 my Omi Ackbar as an example and now with ST Luke makes people trip up as a back wall option, not always but in the Kyber 3 and Kyber 2 area which I bounce between, people under estimate it and use a weaker team. Sometimes it draws a GL just to beat it. which then players get stuck on my top wall. Urzatron did have a theroy is to go for a few meta teams but then take a break and work on a fun team. I still use my fun teams in Conquest like my Thrawn team that can beat Jabba at times as well as minor debuff teams in Conquest to push more battles through and to change up what I am using. My current R10s in order of Relic. Darth Bane, Wampa, GL Leia, Darth Revan, and Lord Vader. from LS bundles are Ugnaught and CUP. Current next 3 before my next 20 characters. Maul(Hate-Fueled), Hondo Ohnaka, and Satele Shan. So the meta list is gonna be Exile Ezra, Maul(mando one), Queen Amidala, Stranger, Starkiller, Great Mothers, Krrsantan, Scorch, Morgan Elsbeth, and CLS. To question CLS is cause I use his lead with GL Leia for the Chewpi0 stat spread. So for my project Relic 10s are first 3 being Thrawn, Gar Saxon, and Imperial Super Commando for my Thrawn team. Its a fun team and can sometimes be used on lower teams just to save bigger character teams for bigger counter needs. Rest of the list is Visas Marr, yes for the Starkiller team but I wanna try something with the upcoming and hopefully decent Sandbox mode to put Relic Delta to the test. (When that happens Ill post the link to the Video on here). Then I got Armorer to keep her around long enough to apply Beskar Armor. Darth Maul cause I like Maul, Jedi Revan cause you never know when Revan Reborn GL comes about. Many players want him and its posted a bunch on here and as content creators, plus yes itd help the Satele team. Fennic Shand for her lead as well as her latest team. Trying to see what I can solo with her lead. HK-47 cause of him being an awesome Droid, plus I do swap Darth Revan and Darth Malgus leads depending on what I need. Sometimes I need that Leadership Deathmark. and finally a pair of either Shoretrooper or Dark Trooper Moff Gideon, since I use either or with Gar and ISC in 3v3 back wall defense to trip people up.23Views0likes0CommentsF-34T Training Droids fanmade unit
Unit Name: F-34T Training Droids Alignment: Neutral Role: Support Other Tags: Droid, Leader, Conquester A swath of Training Droids, that guides fellow Conquesters to victory. Where to Unlock: Conquest Shard Unlock: 330 Shards Mastery Stat Changes: Physical Damage, Special Damage, Accuracy, and Critical Avoidance Relic Amplifier: Purple Data Disk Minimum Relic I’d Recommend: RELIC 10! RELIC 10! RELIC 10! Recommended Team: This character would introduce the Conquester tag. Characters included in this tag would include: Admiral Trench, Ben Solo, Boba Fett, Scion of Jango, Cobb Vanth, Commander Ahsoka Tano, Dark Trooper Moff Gideon, Darth Bane, Darth Malgus, Ezra Bridget (Exile), Jocasta Nu, Leia (Jedi Training), Luthen Rael, Maul, Maz Kanata, Queen Amidala, Rey (Dark Side Vision), SM-33, Satele Shan, Taron Malicos, and The Stranger. So I guess Admiral Trench, Jocasta Nu, Maul, and Boba Fett, Scion of Jango? Idk just pick 4 conquesters. ABILITIES: Basic: Pew! (Omega) Deal 1 True Damage to Target enemy and grant all Conquester allies below 50% health 1 stack of Heal Over Time and 1 stack of Protection Over Time (Max 25) for each turn a Conquester Unit has taken this battle. Then activate all stacks of Protection Over Time on all ally units. Special 1: Pew Pew! - Cooldown 3 (Omega) Dispel all debuffs on all Conquester allies. Then deal 1 True damage to target enemy twice, and inflict target enemy with Ability Block. Then call all Conquester allies to assist, dealing 40% less damage. Special 2: PEWPEWPEWPEWPEWPEW! - Cooldown 4 (Zeta and Omicron) Dispel all buffs on all enemies, deal 1 true damage to all enemies. Then grant all Conquester allies below 10% health Damage Immunity for 1 turn, which can’t be copied or prevented. WHILE IN GRAND ARENAS AND ALL ALLIES ARE CONQUESTERS: The Damage Immunity granted by this ability cannot be dispelled. All Conquestor allies gain +1% Mastery for every turn an ally has taken this battle. (Stacking, Max 175%). Leader: Inquiry: Did You Read This? (Zeta and Omicron) All Conquester allies gain the following tags: Separatist, Bounty Hunter, Constable, Galactic Republic, Empire, Imperial Remnant, Sith, Sith Empire, Spectre, Jedi, Jedi Vanguard, Rebel, Rebel Fighter, Mandalorian, Pirate, First Order, Old Republic, and Unaligned Force User. Conquester allies gain +20 speed and 50% Offense and Defense. At the start of battle, all enemies are inflicted with Tenacity Down for 3 turns, which can’t be dispelled or prevented, and are immune to Tenacity Up for 3 turns. While F-34T is active, other allied Conquestor units cannot defeated. IN CONQUEST AND ALL UNITS ARE CONQUESTERS: Whenever an ally uses an ability, inflict all enemies with Breach, Defense Down, Offense Down, Critical Chance Down, Health Down, and Protection Disruption. Whenever an ally deals damage to an enemy, they gain Offense Up, Defense Up, Critical Chance Up and Health Up, and recover 100% Protection. Unique: Exclamation: READ THE TEXT, YOU FERRICK!!! (Omicron) F-34T cannot be defeated while an allied Conquestor Unit is above 1% health. Whenever F-34T is damaged while at 1% health, they inflict Mark on themselves, which can’t be dispelled, for 1 turn, and Stealth all allied Conquestor units for 2 turns, which can’t be dispelled or prevented. The first time F-34T is defeated, all Conquerster allies gain +175% Offense and +25 speed until the end of the battle. WHILE IN TERRITORY WARS AND ALL ALLIES ARE CONQUESTORS: At the start of battle, F-34T Marks themself for 2 turns. While F-34T is Marked, they cannot recover health or protection. yes this entire kit is about the purple data disk that was infamous for causing players to not be able to progress through conquest31Views2likes0CommentsSeptember Conquest Unit Idea
Conquest Character: Canderous Ordo (Mandalore) Alignment: Dark Side Role: Tank Tags: Mandalorian, Leader, Old Republic, Conquest A battle-hardened Mandalorian warrior who united the clans after the Jedi Civil War. Basic — Basilisk Veteran Deal Physical damage to target enemy and inflict Armor Shred for 2 turns. If the target already had Armor Shred, attack again and recover 10% Protection. Special 1 — Mandalorian Rally (Cooldown: 3) Dispel all debuffs from Mandalorian and Old Republic allies. They gain: • Defense Up (2 turns) • Retribution (2 turns) • Critical Hit Immunity (2 turns) Then every other Mandalorian ally assists. Special 2 — Crushing Assault (Cooldown: 4) Deal massive Physical damage to all enemies. Inflict: • Daze • Buff Immunity • Armor Shred Enemies with Armor Shred lose 50% Turn Meter. If Darth Revan is present, he gains 25% Turn Meter after this ability. Leader — Mandalore the Preserver Mandalorian allies gain: • +40 Speed • +60% Max Health • +50% Defense • +50% Offense Old Republic allies gain: • +30 Speed • +30% Defense • +30% Health Whenever a Mandalorian ally is critically hit, they recover 10% Protection and gain Defense Up. Whenever an ally defeats an enemy, all Mandalorian allies gain 5% Mastery (stacking). Unique 1 — Veteran of Countless Wars Canderous Ordo is immune to: • Fear • Daze • Healing Immunity Whenever he takes damage: • Gain 5% Max Health (stacking) • Recover 5% Protection • Gain Taunt for 1 turn if no ally is Taunting. Unique 2 — The Mandalore At the start of battle: If all allies are Mandalorian: • Allies cannot be critically hit until the end of their first turn. • Gain Protection Up (75%). • Gain Retribution for 2 turns. Whenever a Mandalorian ally falls below 50% Health, they immediately recover 30% Protection and gain Damage Immunity for 1 turn (once per ally). If all allies are Old Republic or Mandalorian, Canderous gains +100% Counter Chance and assists whenever an ally uses a Special ability. Omicron — Conquest: Neo-Crusader Legacy While in Conquest: • Mandalorian allies gain +100 Speed. • Enemies cannot revive. • Armor Shred cannot be resisted. • Every time an enemy is defeated, Mandalorian allies recover 100% Health and Protection and gain 10% Mastery (stacking). • At the start of every encounter, all Mandalorian allies gain Frenzy for 2 turns.41Views0likes0CommentsEra Concept: Era of the Sith Lords
The era from October-December, should include characters from Star Wars: Knights of the Old Republic 2: The Sith Lords. Anton Rand: Light Side, Support, Leader, Scoundrel, Unaligned Force User. Bao-Dur: Light Side, Attacker, Unaligned Force User. Brianna: Light Side, Tank, Leader, Unaligned Force User. Mira: Light Side, Support, Bounty Hunter, Mercenary, Scoundrel, Unaligned Force User. Hanharr: Dark Side, Tank, Leader, Bounty Hunter, Mercenary, Scoundrel, Wookiee. G0-T0: Dark Side, Support, Leader, Droid, Scoundrel. And Meetra Surik will be the Journey Guide Unit, Light Side, Support, Leader, Unaligned Force User. Perhaps they could add a Lost Jedi class, that they could put Atton, Bao-Dur, Mira, Brianna, and Visas on, and Meetra. I guess Mical would be the conquest unit227Views2likes5Comments