"Jarvind;c-1853963" wrote:
"Kailen;c-1853957" wrote:
"Vos_Landeck;c-1853943" wrote:
"Boba_The_Fetter;d-203252" wrote:
Gee guess the 'better player' won this time.
If the best trio in the game can be cheesed by lesser teams, then the game doesn't have much point.
There shouldn't be a "best trio". There should always be R-P-S style multiple teams with strengths and weaknesses against each other. Having one specific "unbeatable team" is just poor design, especially in a game with so many characters and team combinations.
The fact there is a "best trio" is a direct result of CG designing new characters to be overpowered and then even meddling in the meta after release of those characters to make sure they stay on top.
It is not and has never been their intention to have a balanced game. You only need to look at malak and the nerf palpatine got vs him for very recent proof of that point.
Has this ever been the case? Except for a very brief period where CLS, Traya and Jedi Revan were all somewhat in balance (and even then, Revan had the clear advantage) I don't remember arena ever reaching this hallowed "Rock Paper Scissors" state that people love to talk about.
There was some variety way back in the pre-mod, pre-zeta days, but that was mostly because synergy barely existed and matches were largely decided by RNG. I ran Phasma lead with Stick Rey, Princess Leia, Qui-Gon and Royal Guard (lol), and my whole strategy was "hope Rey crits and Leia triple taps." It worked pretty well, actually.
Palpatine (scissors) beat DR (paper) who beats JKR (rock) who beats palp again...
is your memory really that short?
That was the new meta that was emerging after malak was released. CG quashed that on purpose because emp palp wasnt going to make them more money.
Before you start thinking im someone with palp at 12+ with an axe to grind: https://swgoh.gg/p/831892594/characters/emperor-palpatine
My palpatine is g8... i have 35 zetas and none spent on him.
The fact is they have decided to take a (shortsighted imho) direction in the way they monetize their product and the people in charge think having a "best trio" in a game with this many characters is somehow a good idea..
Honestly after all this time you would think they would have some faith in the longevity of their own game.