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6 years ago
"TVF;c-1850839" wrote:"Jaxom;c-1850832" wrote:"NoMack;c-1850824" wrote:
The whining on this thread may be the most hilarious I've seen on these forums. Changing ONE TW seems be ruining the lives of countless individuals. The poor guild officers will be forced to spend days locked in their rooms preparing for the gargantuan task of teaching their members how to tackle the never-before-seen 3v3 format! How can they be expected to deal with such a change? What if their opponents have Malak? It's on a holiday in one country for gods sake! Doesn't CG understand that there are competitive guilds out there where a difference in one zeta-mat may result in the ultimate failure of their members? Change is bad and scary, so please leave things the same forever; that's how we want this game to be.
I don't see whining, I see people who play this game for one reason (winning highly competitive TWs at the highest tiers) making logical and legitimate arguments as to why this is a terrible idea. What I do see is you bashing those people for no reason. If you'd like to make a coherent argument in support of this 3v3 TW, feel free to do so, but if you're purpose in posting is to point out that everyone else is a whiner, feel free to keep your opinions to yourself.
If TW is the only reason you play the game, wouldn't you want to try something new once in a while?
I appreciate you asking questions and trying to understand.
This one TW isn't the problem, well it is a problem due to DR/Malak as has been pointed out, but its not the bigger issue.
CG keeps doing these "changes" (banned wars, buff wars, 3's wars) because TW is "stale and boring". Even if I liked the changes they are doing I still wouldn't be happy as they are not addressing the actual issues with TW. They are trying to put a band aid on something that requires surgery so that they can keep releasing their new shiny toons every two weeks.
As I said before, this is incredibly discouraging for TW focused guilds - especially end game ones.
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