Forum Discussion
"Gunhappy;c-1530686" wrote:
I’d love to be able to use strategy and tactics. Select which of my characters is fighting vs defending at any given time during a battle.
Being rewarded for pushing Sim is ****.
It's great that you like doing that, other's don't. It's cool that both parties are happy :)- There are so many times I'm glad that the Devs are in charge of the game and not the people who complain about the game.
This is one of those times. - You probably wasted more time complaining about it on the forums. Just Sim it for goodness sake.
"Gunhappy;c-1530808" wrote:
"Kyno;c-1530748" wrote:
"Gunhappy;c-1530686" wrote:
"leef;c-1530683" wrote:
I don't like that idea at all.
What’s the point in playing a game if you don’t actually PLAY the game?
I’d love to be able to use strategy and tactics. Select which of my characters is fighting vs defending at any given time during a battle.
Being rewarded for pushing Sim is ****.
You are rewarded equally, once you can beat a node with a "perfect score". The sim is an "earned right" from being able to beat something with little effort.
With all the content out there if they tried to implement something like this the hours spent in game would be huge. Mid range players, say level 85, but not having a majority of characters, they would burn out.
The sim is there to give people a choice about where they want to put that time.
Yes, but beating that tier is useless if it only rewards 1 shard ever 20 times you play the tier. I’d gladly give up Sim if I could get the shard I need.
How about 1 shard every 3 times on average? Your exaggeration makes your whole point look quite silly.- Example: I’ve been farming Nightsisters by playing but rarely get a shard. Why bother playing and not just hit Sim or Auto?
- That would like triple or quadruple your time playing the game
- It kinda made sense early on in the days of the SIM ticket crunch but not anymore
- What the OP means is that spending time should be rewarded I guess. That would benefit f2p. Why not? But the differnece in drop rate then can't be too big. Otherwise it would penalize those with limited time too much. Maybe a 10% better chance would be reasonable. And if sb wants to fight level 70 toons with his zetas just let him ;)
- I don't like that idea at all.
"leef;c-1530683" wrote:
I don't like that idea at all.
What’s the point in playing a game if you don’t actually PLAY the game?
I’d love to be able to use strategy and tactics. Select which of my characters is fighting vs defending at any given time during a battle.
Being rewarded for pushing Sim is stupid.
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