Forum Discussion
7 years ago
"Kyno;c-1879704" wrote:
This doesn't work well for many reasons, 1- the amount of complaining that will follow and requests for the change in difficulty.
They are avoiding most of that in 1 simple move.
No, all that does is trade one set of complaints for another. People will always complain about one thing or another, it's an unfortunate fact of life.
"Kyno;c-1879704" wrote:
They also want to add an extra layer for developed players to get the new materials and give a goal to newer players to build up to.
Agreed. However, why does that necessitate telling some guilds you can't try? How does letting us try and fail hurt anyone else other than ourselves? It's not like the guilds are thousands of people and it would be nearly impossible to make a decision together. We're max 50, we can communicate with each other and come to our own consensus. Sure it may not be unanimous, but nothing ever is.
But you know, an easy solution to all of this would be to have a trial run where it's not run concurrently with Hoth so nobody has to choose. Let every guild compete. No harm, no foul. No rewards for anyone to miss out on. There would be no risk at all to anyone. Every guild could see how far they could get. If they fail miserably, then they know not to try it if they have to choose. But if they are able to get one or more stars, then they know that and can decide accordingly.
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