Forum Discussion
6 years ago
@Ikky2win
I completely understand all of your points, and why you have them. I agree with most of them. I’m going to address the ones I disagree with...
Unfortunately - since this is a game played globally, and by people who have very different schedules - current setup is the only way to serve everyone. Yes there are several options to alleviate this, not the least of which having a time period option when we join. Just having the option to join a 12 hour stage matchup or a 24 hour stage matchup would be awesome.
I more or less disagree with all of this. As an officer, I volunteered to research the bonuses for this current TW as soon as the bonuses were listed, come up with a plan on how they are best manipulated, come up with a plan on how the guild could best implement the teams, and bring all that information to the rest of the leaders so we could discuss, and how best to inform the rest of the guild.
I determined Geos would be best used on defense, with as much speed as possible. So in the banner we put “TW: please mod your Geonocians for speed!”
We leaders spent the next 12 hours discussing team comps, since there are only 4 Geos. We came up with some darn great ideas! My theory crafting research time was also spent thinking up the best way to counter Geo zones we may encounter.
When Setup Phase started we labeled the zone “Geonocian teams G7+, ask for team compositions”. Many players asked for suggestions, a few came up with their own (B2, IPD, Rex lead).
A lot of work, for a potential extra zeta? Yes. But to be honest I had a LOT of fun with it! I’m hoping the zone does decently, if our opponents get to it.
Another thing we do with every bonus TW is make notes with what zones we had and how they did. When the Geo zone next happens we’ll be more than ready.
Wait...what??? Ummmm who on earth is going to look at a TW bonus and say “You know what? I’m done investing in this game”?!?! All because your guild may get 1 less zeta mat from a three day event? Really?!?! ?
And to be clear: I’m very confident in saying TW bonuses on otherwise unused toons has no intent of a cash grab. The point is to switch things up, make things more fun, and let people utilize their full roster. I can’t think of anything more boring than the same stupid TW over and over and over again. Like in arena where I face Revan over and over and over again. There are WAY too many boring things in this game, and I’m glad they were able to come up with SOME idea to break the mundane.
And yes, the bonuses are way overpowered. Last TW we cleared their board, and they got stuffed on our Revan and Clones zones. But....we cleared their Revan and Clones zones, so maybe the bonuses aren’t completely overpowered.
The last thing I will say about GA and TW: if you think it is so terrible that it is not worth playing, you are given the option to join, or not join. If you are a whale or dolphin and are so disappointed with those two aspects of the game that you are unwilling to play them and go F2P, or play them but go F2P, over a zeta mat or two....That’s on you.
I completely understand all of your points, and why you have them. I agree with most of them. I’m going to address the ones I disagree with...
Set my teams, wait 24 hours. Attack, wait 24 hours. Set my teams, wait 24 hours, rinse and repeat. For me, it takes no more than 20-30 minutes to clear my opponents board. Then I have to wait 47.5 hours before I can attack again. That's not fun.
Unfortunately - since this is a game played globally, and by people who have very different schedules - current setup is the only way to serve everyone. Yes there are several options to alleviate this, not the least of which having a time period option when we join. Just having the option to join a 12 hour stage matchup or a 24 hour stage matchup would be awesome.
TW
Let me start out by saying my guild has won our last 16 matches in a row. Yes, 16-0. The last time we lost was back in September of 2018, so I'm not coming from a viewpoint of boohoo we can't win so please change things. These bonuses have completely taken the fun out of TW though, which previously was the most fun aspect of SWGOH.
First, the amount of time needed for TW is off the charts now. I am an officer of a guild and the amount of planning we have to do with all these changing bonuses is insane. Creating defenses, figuring out strategies, communicating everything to the rest of the guild, etc. takes up way, way, way too much time now because of the bonuses. As an officer, it's my job to help the rest of the guild, especially the people that don't have hours to do research every TW. I liked doing that when TW was a static event, but now it simply takes way too much time.
Second, the amount of time these bonus teams takes regular members is enormous. Your average player doesn't have time to research, remod a bunch of teams, etc. every TW to make sure whatever flavor of the week bonus teams need to be used are viable. The attack phase takes a ton of time by itself. Using 5-10 teams during the attack phase takes enough time as it is. Now add to that the time it takes to figure out what to do with these bonuses teams and your average player simply doesn't have enough time.
I more or less disagree with all of this. As an officer, I volunteered to research the bonuses for this current TW as soon as the bonuses were listed, come up with a plan on how they are best manipulated, come up with a plan on how the guild could best implement the teams, and bring all that information to the rest of the leaders so we could discuss, and how best to inform the rest of the guild.
I determined Geos would be best used on defense, with as much speed as possible. So in the banner we put “TW: please mod your Geonocians for speed!”
We leaders spent the next 12 hours discussing team comps, since there are only 4 Geos. We came up with some darn great ideas! My theory crafting research time was also spent thinking up the best way to counter Geo zones we may encounter.
When Setup Phase started we labeled the zone “Geonocian teams G7+, ask for team compositions”. Many players asked for suggestions, a few came up with their own (B2, IPD, Rex lead).
A lot of work, for a potential extra zeta? Yes. But to be honest I had a LOT of fun with it! I’m hoping the zone does decently, if our opponents get to it.
Another thing we do with every bonus TW is make notes with what zones we had and how they did. When the Geo zone next happens we’ll be more than ready.
The amount of money you're going to make from people upgrading these previously unused squads vs the amount you're going to lose from people quitting the game and/or going from p2p to f2p because of this, doesn't seem worth it.
Wait...what??? Ummmm who on earth is going to look at a TW bonus and say “You know what? I’m done investing in this game”?!?! All because your guild may get 1 less zeta mat from a three day event? Really?!?! ?
And to be clear: I’m very confident in saying TW bonuses on otherwise unused toons has no intent of a cash grab. The point is to switch things up, make things more fun, and let people utilize their full roster. I can’t think of anything more boring than the same stupid TW over and over and over again. Like in arena where I face Revan over and over and over again. There are WAY too many boring things in this game, and I’m glad they were able to come up with SOME idea to break the mundane.
And yes, the bonuses are way overpowered. Last TW we cleared their board, and they got stuffed on our Revan and Clones zones. But....we cleared their Revan and Clones zones, so maybe the bonuses aren’t completely overpowered.
The last thing I will say about GA and TW: if you think it is so terrible that it is not worth playing, you are given the option to join, or not join. If you are a whale or dolphin and are so disappointed with those two aspects of the game that you are unwilling to play them and go F2P, or play them but go F2P, over a zeta mat or two....That’s on you.
About SWGOH General Discussion
Discuss and share your feedback on Star Wars: Galaxy of Heroes with fellow players.
78,054 PostsLatest Activity: 2 hours agoRelated Posts
Recent Discussions
- 2 hours ago
- 2 hours ago