Forum Discussion
7 years ago
From what I have read this event was not all that terrible. My ewoks aren't high enough to get past tier 2, and that was mainly a G8 Teebo nearly soloing it while 4 other level 20-30 ewoks were cannon fodder. Seems fun and a lot less RNG dependent than the chewie event.
My only issue is the difference in difficulty between Chewie/3P0 and all the other legendary events. All the other Legendary events can be obtained(5 star unlock) by a brand spanking new player by the time they are about level 65 if they focused on the characters to unlock. I feel they can leave the events as they are, but change the name. When a new player who just completed a "legendary event" to get Palpatine unlocked and sees another one in C3P0 coming up and farms ewoks they will be SOL due to levels and gear. In their eyes it should be the same type of event but nowhere close on the difficulty scale. Now, if there were two classes of Legendary events, it would make sense.
Before Chewie, legendary/hero journeys were about that first time release panic farm. If you didn't get it the first time, you could get it the second time for sure, just get those stars. The gate was always shards vs time. That gate lowered as you could obtain those shards more casually the 2nd and subsequent time the event came up. With the two most recent legendaries, the gate is now gear. Which will never be lowered.
Edit:
Pet Peeve: There is no preloaded turn meter, they are just that fast. (and Han always shoots first)
My only issue is the difference in difficulty between Chewie/3P0 and all the other legendary events. All the other Legendary events can be obtained(5 star unlock) by a brand spanking new player by the time they are about level 65 if they focused on the characters to unlock. I feel they can leave the events as they are, but change the name. When a new player who just completed a "legendary event" to get Palpatine unlocked and sees another one in C3P0 coming up and farms ewoks they will be SOL due to levels and gear. In their eyes it should be the same type of event but nowhere close on the difficulty scale. Now, if there were two classes of Legendary events, it would make sense.
Before Chewie, legendary/hero journeys were about that first time release panic farm. If you didn't get it the first time, you could get it the second time for sure, just get those stars. The gate was always shards vs time. That gate lowered as you could obtain those shards more casually the 2nd and subsequent time the event came up. With the two most recent legendaries, the gate is now gear. Which will never be lowered.
Edit:
Pet Peeve: There is no preloaded turn meter, they are just that fast. (and Han always shoots first)
About SWGOH General Discussion
Discuss and share your feedback on Star Wars: Galaxy of Heroes with fellow players.
78,353 PostsLatest Activity: 8 minutes agoRelated Posts
Recent Discussions
- 8 minutes ago
- 20 minutes ago
- 38 minutes ago
- 3 hours ago
- 4 hours ago