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Captain_Apollo42
7 years agoNew Spectator
"Westkante;c-1489150" wrote:
I agree with what you wrote.
The Art design is great and a new raid seems very cool in the first place.
What is this Sitraid now?
Basically before the nerf its a festival for Jtr (a Toon that not everybody has!!!)
They promised mechanics to overcome the sith...it`s just no mechanics at all, its a **** kick at very healthy opponents
The other raids before all of the comunity was able to do it now its simply not possible for lower guilds...and even for top 30 guilds its not easy ...which is good in the first place.
The point is what is a raid supposed to be? a challenge? a reward for whales? or even fun ?
without any mechanic a raid is just not good designed which this one obviously is :-(
I'm still puzzling over the tier 4-6 difficulty. It seems totally out of whack with the listed toon minimum requirements.
All I can think of is that ROTJ luke will have the most broken mechanics ever to make phase 1 of tier 4 fit the described minimum. But he'd have to have a broken leadership that, at level 70 (so not even its max zeta potential) grants rebels and jedi 500% offense, 500% tenacity, heal on crit, 50% chance with a basic attack to bring special attacks off CD and irresistible 100% TMR on a special attack. That's like the only way I can think level 70, 4* g8 toons could reasonably get through the raid in a week.
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