Forum Discussion
9 years ago
"Hangfire;484132" wrote:
Quick and painless, one squad until the last two nodes. Then had to start strategerizing. Nice work devs thanks for addressing this issue.
Rewards are fine for the level of difficulty.
Well it could have been argued that it was great that the difficulty increased with your level. GW when I started was supposed to be a mode that was not intended for having someone win each and everyday. Perhaps you were only supposed to be able to beat it once a week. It was supposed to require lots of developed characters. Now it is far from that. The intent and original goal of the GW has been lost. Like everything a few bad apples ruins it for everyone.
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