4 years ago
Arena improvement
I'd like to share my ideas for how to improve the arena/fleet arena. I think it goes without saying that arena (at least in my opinion) is quite outdated and needs an overhaul/fixes. My ideas are: ...
"nullmatrix;c-2321679" wrote:"Kyno;c-2307399" wrote:
I believe they have avoided changes to arena on some level due to it being a major source of income and changes there could be very harmful to the player base.
If something around this was going to change, they would first need to have a different or more source(s) to get crystals.
To your points, 1 - this is very harmful to f2p players who have grown into their shard and are able to keep up enough to stay with others who may not be f2p. This could cause a major upheaval to the player base, especially in fleet arena.
2 - with the option to change PO time, you already have a system that allows you to better deal with the current PO structure. Less of a focus on when you hit 1 has many effects, and lessens competitiveness. There is also a weird situation around the end of the 24 hour period where players can get 2 days with of #1 PO with a single battle at the correct time. One other reason and probably the major reason this will never happen, you will increase the crystal PO a lot.
3 - the goal of having many game modes and rewards in many locations is to avoid having 1 team that can "do it all", so consolidating more rewards in one game mode is not likely to happen.
And yet they made changes that hurt the player base. The rewards are useless now.
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