Bail Organa: Kit Concept
Unit name: Bail Organa
ALIGNMENT: Light Side
CATEGORIES: Support, Leader, Galactic Republic, Senator
Aditional notes:
Jar Jar Binks, Mon Mothma and Padme Amidala would gain senator tag.
ABILITIES:
Basic: Protective shot
Final Text:
deal phisical damage to target enemy. All allies gain speed up and offence up.
during bail organa's turn all allies gain 50% evasion for 2 turns and all allies gain debuff imunity for 1 turn which cannot be dispelled, evaded or prevented.
SPECIAL 1: Alderaanian senator (CD: 3)
Final Text:
Deal phisical damage to all enemies. Senator allies gain 10 stacks of heal over time, defence up and 2 stacks of damage over time. This attack deals 20% more damage per each status effect on Bail Organa.
SPECIAL 2: Loyalist Committee - Zeta (CD: 4)
Final Text:
All senator allies gain damage imunity for 1 turn and if mon mothma, Jar Jar binks, Padme amidala or Chancellor palpatine are allies, they gain Heroes of the republic for 2 turns.
Heroes of the republic: Gain a bonus turn whenever this unit is criticaly hit and recover 20% max health and protection whenever this unit takes true damage.
UNIQUE 1: We'll take the girl (Zeta & Omicron)
Final Text:
At the start of the battle Bail Organa gains 20% turn meter. Whenever an ally gains Republic's mercy, they also gain 50% speed and 100% offence. All allies start the battle with perfect defence and foresight for 2 turns.
While in Grand Arenas: at the start of the battle all allies gain 50% turn meter and 10 different random non-unique buffs.
UNIQUE 2: Alliance to Restore the Republic (Omicron)
Final Text:
At the start of the battle all allies gain 20% Max health, 20 speed and 100% health steal. At the start of Bail Organa's turn he copies all buffs on all enemys and spreads them across all allies, then he inflicts opposite version of these buffs on all enemies.
While in grand arenas: allies with stealth lose 20% speed and gain 50% offence(offence is lost after they take a turn)(tripled for senator enemies) aditionally when an ally gains Republic's mercy, they gain effects based on their role:
-attacker: 500% offence for 1 turn and 25% critical damage for 5 turns.
-tank: Taunt and gain damage immunity for 1 turn.
-healers and supports: stealth for 3 turns and 20 speed.
LEADER: Senator of Alderaan (Zeta & Omicron)
Final Text:
All senator allies start the battle with 5 stacks of peace talks. Allies with peace talks take 50% less damage and cannot be instantly defeated. Whenever an ally with Heroes of the republic defeats an enemy that ally gains Heroes of the republic for the rest of the battle.
Peace talks: whenever an ally gains a buff, they also gain 15% turn meter and recover 20% health and protection. lose 1 stack of peace talks whenever an enemy or ally is defeated.
while in grand arenas:
all senator allies' abilities, that require specific teams or units, work on all senator allies.
Final words:
This kit is designed to be aligned with my previous kit and some future kits. Thank you for reading it and I hope you enjoyed it, feel free to leave a comment.