Forum Discussion
58 Replies
Sort By
- *removed*
- i blame ea_jesse, he's the one who was a guest on this podcast first ! ;)
- I just happen to listen to this podcast every week so I'd rather this than a video.
With that said, this is still a terrible way to go. Forum posts as well, please. - Agree the videos/podcast followed by a write-up is way to go. They should not be resistant to that format. I also listen to this podcast - it's solid and normally moves at a good pace. When I commute in and lose cell service it's a solid listen. Contract abilities sound great but maybe hard to keep track of - feel like for longer fights they may just happen and will be hard to manage with all the taunts, changes to TM, etc.
- Never... I will never listen to anything that long for something like this. the 35 minute GC are already way to much.
I think I'mma just go away now and wait for CG to do something right, maybe I'll re-engage after that....
https://media1.tenor.com/images/6203f3106777570ac949a71d92d350f3/tenor.gif "obikenobi1;c-1531608" wrote:
"Andraegon;c-1531605" wrote:
A Charakter reveal on a Podcast where you can't even reread the abilities yourself is the most **** thing they have done so far with those interviews
it's called pen and paper. write it down if you want to reread it right away. it will be coming out in text form with the release, so if you want to wait til then, then just be a little patient. there is nothing preventing you from hitting pause on a podcast and rewinding in case you missed something. I for one loved hearing the dev's excitement as they detail what the changes are! great job CG!
There are also people who do not understand English very well.
Especially if you are not used to listening in English everyday.
A native English speaker listens to him in an hour, for the others it is very difficult to put so "little" time.
In addition to deaf people who can not have official information from the developers.
I think these are good reasons to release a written format in concomitance with audio and video's traces.- The mechanics and skills they improved or implemented sound great and fun. But somehow it doesn't feel like "balancing" but riding the power spiral. It sounds not like a little tweaking but like loading a ton of new gizmos and powers on each toon. Very fitting and fluffy stuff, but still the goal seems to be to make them a bit better than the current meta...
witch makes sense to earn money ofc. but will eventually result in a game where people completely lose the overview over all the skills and powers. - What a terrible way to release information. Cheers RJ_Brando for posting that though.
Also, Boba - "defeat the first enemy that takes a turn", setting him up right there to get Han, it's just like the films. Woo. - You've been saying the same thing for a week now. We get it. You don't like watching videos and don't like listening to podcasts.
Hey, guess what? They're going to make a post. This stuff isn't coming out tomorrow, you can read about it when the post is made. Before all of this they would post something a week before it comes out. Now they're going to post something a week before it comes out and engage community youtubers and podcasters two weeks before it comes out. You still get your post.
Now quit your kvetching about stuff that doesn't matter. - "We don't like that they don't engage the community and communicate with us!"
*starts sharing information with a co-ordinated campaign of community figures*
"We still don't like it!"
What do you want them to do, show up at your doorstep with a royal decree and a town crier?
About SWGOH General Discussion
Discuss and share your feedback on Star Wars: Galaxy of Heroes with fellow players.78,589 PostsLatest Activity: 2 minutes ago
Recent Discussions
- 2 hours ago
- 3 hours ago
- 4 hours ago
- 4 hours ago