Forum Discussion
8 years ago
An easy way for tds to work could be to have a character with a unique making any attempt to dispel/remove tds blow them up. "booby traps" might do.
You can even spice it up with a sort of rpg mechanic.. say instead of auto fail and blow up on dispel attempts you might have different outcomes ranging from critical success to critical failure: full dispel, dispel but acquire x number of random debuff on dispelled toon, blow up and inflict x number of random debuffs on dispeller and dispelled toon.. You get the idea.
You can even spice it up with a sort of rpg mechanic.. say instead of auto fail and blow up on dispel attempts you might have different outcomes ranging from critical success to critical failure: full dispel, dispel but acquire x number of random debuff on dispelled toon, blow up and inflict x number of random debuffs on dispeller and dispelled toon.. You get the idea.
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